Post by Forum Administrator on Apr 26, 2017 1:02:10 GMT -8
27th April 2017 Update Patch Notes™ Soccer Spirits
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=999026%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/21820
In addition, English Patch Notes may also be found in game via Events page.
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[Update]2017.04.26
Apr. 26th Update Details
Greetings from Com2uS!
Here are the details of the Apr. 26th update.
■ Update Schedule
Apr. 26th 10pm - Apr. 27th 1pm PDT
■ Update Details
1. Character
● New character “Black Horns” (Dark) has been added to the draw.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) Ninpo – Mirage: Increases the Attack Power by 30% and Counterattack Resistance by 20% of Dark players.
> (Active) Special Skill - Shadow Binding II: [Strategy] Decreases the enemy team's Action Speed for 15 min by 30%
> (Passive 1) Thick Shadows: Decreases the Critical Rate and Reflex of the enemies within the position by 20%.
> (Passive 2) Unperceivable Speed II: Increases the Reflex by 70% and recovers 20% Spirit with an attack or when being attacked.
> (Passive 3) Elaborate Acumen: Recovers 30% Action Bar of the allies on the vertical line with a counterattack.
* Developer’s Comment: A swift ninja has joined the Galaxy League. We designed him to be a character that fully utilizes Reflex. Pulling off a counterattack may not be easy, but it will be rewarding to the team if he pulls it off.
● New boss character “Na Yang Ho” (Ardor) has been added to the game.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) The Devil in White: Increases the Attack Power by 35% and Critical Resistance by 30% of Ardor and Dark players.
> (Active) Mystical Scent II: [Strategy] Increases the team's Attack Power and Defense for 15 min by 20%.
> (Passive 1) Cruelty II: Increases the Attack Power by 35% for 15 min with every attack (Accumulated up to 5 times).
> (Passive 2) Expanding Scent: Damages the HP of the enemies within the position by 20% with an attack. (The HP damage will become less effective each time you use it)
> (Passive 3) Swift Response: Increases the Action Speed by 20% and Reflex by 15% of the allies within the position.
* Developer’s Comment: A school nurse has appeared as the new Ardor Boss! She uses strange perfumes to manipulate people, but to be honest we don’t think she even needs those perfumes. We designed her in hope that she would be helpful to the beginners and intermediate players.
● New PvP Season Reward Player “Parabellum” has been added to the game.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) Follower of God: Increases the Pass Effect by 40% and MAX HP by 30% of Light players.
> (Active) Revelation II: [Pass] Recovers the target’s Action Bar by 100% and increases the Pass Effect the target receives by 30% and the target’s Attack Power by 45%.
> (Passive 1) Escape Risk: Recovers HP by 40% with a pass
> (Passive 2) Besiege II: Increases the Attack Power by 25% and Critical Rate by 25% of the allies within the position.
> (Passive 3) Oath of Light: Increases the Action Speed by 20% and Pass Effect by 20%.
* Developer’s Comment: Parabellum will be the 4th PvP Season Reward Player added to the game after Micki, Furion, and Lab Rat Rabian. PvP Reward Players have a special Environment Immunity against Abnormal Gravity, and we designed him to be able to utilize that special trait. He may not be one of the users’ favorite pick, but we hope he proves to be very useful in certain situations.
● 4 minion characters will be added to the game for the “Na Yang Ho” (Ardor) boss match. The event schedule will be available via a separate notice.
● Extreme Evolution “Jade Rakshasa“ (Whirlwind) will be added to the game.
- The Active Skill “Mesmerize II” will be changed to “Mesmerize III” at Extreme Evolution. (At Lv. 5)
> Mesmerize [II > III]: [Power-up] Increases the Reflexes and Critical Rate by [50% > 60%] for 10 min.
- The Passive Skill “Spiritual Harmony” will be replaced with “Soul Control” at Extreme Evolution. (At Lv. 5)
> Spiritual Harmony: Increases the Attack Power by 20% and Reflex by 20% of the allies within the position.
> Soul Control: Increases the Attack Power by 40% and Reflex by 35% of the allies within the position.
* Developer’s Comment: Jade Rakshasa, who we originally designed to play in the defense or mid-fielder line, was a bit lacking. We attempt to narrow down the possible paths that this player can take. We think that she will be more fit in the mid-fielder position.
● Extreme Evolution “Z077 Cashlove” (Thunder) has been added to the game.
- The Active Skill “Lucky 777 II” will be changed to “Lucky 777 III” at Extreme Evolution. (At Lv. 5)
> Lucky 777 [II > III]: [Forward Pass] Recovers the Action Bar by 30%, and increases the Receiving Pass Effect by [30% > 40%] and Critical Rate by [20% > 25%] of the designated player.
- The effect of the Passive Skill “Small Bet” will be changed. (At Lv. 5)
> Previously: Increases the Reflexes of the allies by 20% for 7 min. with a 50% chance, with an action. (Accumulates up to 3 times)
> Changed to: Recovers 20% Spirit with a 50% chance when an ally within the position makes an action.
- The Passive Skills “Dead or Alive I” and “Dead Alive II” will be enhanced. (Based on Evolved ver., at Lv. 5)
> Previously: Decreases the incoming damage by 70% with 50% chance when being attacked.
> Changed to: Decreases the incoming damage by 70% and increases the Attack Power by 50% with a 50% chance when being attacked.
- The Passive Skill “High Roller” will be replaced with “Risk and Return” at Extreme Evolution. (At Lv. 5)
> High Roller: Increases the ally team's Critical Rate by 20% for 7 min. with a 50% chance, with a pass.
> Risk and Return: Increases ally team's the Critical Rate by 20%, Pass Effect by 20%, and Reflex by 20% for 7 min. with a pass.
* Developer’s Comment: Z077 Cashlove was designed under the concept of gambling, but she wasn’t a users’ favorite because of the RNG heavy skill set. We will not be deviating from her basic concept, but we made some modifications to her skill composition to give her more stability. Also, we made changes so she will reap bigger rewards when she successfully activates her skills.
● 3 new Premium Skins will be added to the game. You can purchase the new Premium Skins by going to Shop > Skin.
- Lamp Fairy Erica (Ardor)
- Chief Maid Irre (Whirlwind)
- Pool Queen Freyja (Thunder)
● The characters available in the Weekend Event Draw will be changed.
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during May 5th - May 7th.
> Erica (Ardor), Irre (Whirlwind), Z077 Cashlove (Thunder), Latios (Light), Black Horns (Dark), Duran (Whirlwind, Legendary), Jibril (Light, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during May 12th - May 14th.
> Lia (Ardor), Kiki (Whirlwind), AU77 Glayde (Thunder), Black Ivy (Light), Malcolm (Dark), Vonchi (Light, Legendary), Aiolos (Whirlwind, Legendary)
2. Features
● "Hamerus" (Dark) has been changed to a Classic Star.
- The character can be acquired from Scout, Draw, Mileage (Stage 1), Classic Star Selective Ticket, and Classic Star Player Box.
● The Boss/Minion Match against Na Yang Ho (Ardor) will be added. Match details will be provided with a separate event notice.
● The skill description of the Passive Skills of Hyang Ran, the Shaman (Light) and Presty (Dark) have been modified.
3. Balance
● "Aiolos" (Whirlwind) will be balanced.
- The effects of "Fate of the Immortal" and "Natural-born Talent" will be lowered.
> Fate of the Immortal: Recovers 10% of the HP that the allies within the position lost every [3 min > 4 min] and increases the Attack Power by 7.5%. / [Based on Evolved ver., at Lv. 5]
> Natural-born Talent: Recovers 15% of the lost HP and 10% Action Bar of the players within the position, and increases their Attack Power by 12% every [3 min. > 4 min.] (The recovered Action Bar will not go over 80%) / [Based on Extreme Evolution ver., at Lv. 5]
* Developer’s Comment: We’ve decided to make the changes because these skill synergized with certain players too well. We ask for your understanding.
● “Jibril” (Light) will be balanced.
- The activation condition of the Passive Skill “Backward Light” has been modified.
> Previously: When an ally within the position passes the ball, the allies located in the vertical line of Jibril recover 20% of their lost HP and 30% spirit.
> Changed to: Allies on the vertical line of Jibril will recover 20% of the lost HP and 30% Spirit when an ally currently in the assigned position makes a pass.
* Developer’s Comment: We’ve put a limitation to the activation of her skill because the synergy between Reverse Sanctuary and Backward Light was too good. We’re sorry about this.
● “Presty” (Dark) will be balanced.
- The duration and cooldown of the Active Skill “Clockwork of Purification” will be modified. (Based on Extreme Evolution ver., at Lv. 5)
> Clockwork of Purification: [Shield] Removes the active debuff effects on you when you get attacked and recovers 30% of the lost HP first for [10min. > 8 min.] (Activates 2 times) [Cooldown: 8 min. > 12min.]
* Developer’s Comment: Presty’s Active Skill is powerful and has a bunch of influence on the field. The problem came from the fact that this skill could be used like a passive if there’s enough Spirit. Therefore, we will be adjusting the duration and cooldown of this skill to tone it down.
We’re trying to fix the aspects that are making the League slow. We’re sorry for the inconveniences caused in this process.
● “Bell” (Thunder) will be balanced.
- The duration and effect, Spirit cost of the Active Skill “Earthquake Iceberg” will be modified. (Based on Extreme Evolution ver., at Lv. 5)
> Previously: [Strategy] Decreases Action Speed and Attack Power of the enemy team for 15 min by 25%. [Spirit Cost: 1.5, Cooldown: 15 min.]
> Changed to: [Strategy] Decreases the Action Speed and Defense of the enemy team by 25% for 12 min. [Spirit Cost: 1, Cooldown: 12 min.]
- An additional activation condition will be added to the Passive Skill “Unavoidable Destiny I” and “Unavoidable Destiny II”.
> Previously: Increases the Attack Power by 70% and decreases the inflicted damage by 20% for 1 min with an attack. (Accumulates up to 2 times)
> Changed to: Increases the Attack Power by 70% and reduces the incoming damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)
* Developer’s Comment: Bell’s weakness of lacking line sustainability has become worse after the changes made to damage reflection. Therefore, we added an additional condition to her Passive Skill and modified her Active Skill, which was less useful than her other skills.
● “Valkyrja Beth” (Light) will be balanced.
- An additional activation condition will be added to the Passive Skill “Onward!” and “Charge!”. [Based on Extreme Evolution ver., at Lv. 5]
> Onward! Increases the Attack Power by 30% and recovers the Action Bar of the allies within the position by 10% with . (The recovered Action Bar will not go over 80%) / [Based on Evolved ver., at Lv. 5]
> Charge!: Increases the Attack Power by 80% and recovers the Action Nar of the ally team by 10% with . (The recovered Action Bar will not go over 80%) / [Based on Extreme Evolution ver., at Lv. 5]
* Developer’s comment: Valkyrja Beth is a player that influences the overall gameplay in various aspects. However, we added additional conditions so that she better adapt to the recent environmental changes.
“Erica” (Ardor) will be balanced.
- Erica’s Squad Bonus will be changed from RM to CM.
- The effect of the Active Skill “Moonlight Star” will be modified. [Based on Extreme Evolution ver., at Lv. 5]
> Previously: [Power-up] Increases the Pass Effect by 40% for 10 min and decreases the inflicted damage by 20%
> Changed to: [Power-up] Decreases the incoming damage by 20% and recovers 50% of the damage received from player collision for 10 min. (Can't be revived if the player becomes unable to move because of the incoming damage)
- The Passive Skill “Mindset” will be changed to “Warm Moonlight”.
> Mindset: Increases the Pass Effect by 40% and decreases the inflicted damage by 10%.
> Warm Moonlight: Increases the Critical Resistance by 40% and Reflex by 15%
The effect of the Passive Skill “Starlight Illusion “ will be modified.
> Previously: Increases the pass effect by 40% and reflexes by 30%, and decreases the incoming damage by 30%.
> Changed to: Increases the critical resistance by 40% and reflex by 30%, and reduces the incoming damage by 30%
* Developer’s comment: Erica can be seen as an all-around type player, but then again she could be a player that doesn’t have a single thing she’s excessively good at. We modified the skills that we thought were useless to have more useful effects
4. Bug Fixes
● Under certain circumstances, the Galaxy Super League season reward has been sent to some users more than once. The excessively given rewards will be retrieved.
- If the user hasn't collected the reward from the Inbox, the uncollected reward will be removed from the Inbox.
- If the user has collected the reward from the Inbox, the Crystal and Dimension Stones will be retrieved from the user's account. If the user has insufficient Crystals and Dimension Stones, the remaining will be collected via the following maintenance until all excessive rewards have been retrieved.
● The Gold compensation for the error with the Spirit Stone Power-up Cost discount, which occurred during Apr. 15th 8am - 8:11am PDT, will be sent.
- 20% of the Gold used for Spirit Stone Power-ups during the time period above will be sent. The calculation will be based on the default Gold cost of Spirit Stone Power-ups.
● The description of the Crystal reward given on Player Book completions has been modified.
> Previously: Get Crystals by completing the Player Book!
> Changed to: Get Crystals by completing the 1st line of the Player Book!
※ If you have previously acquired the Crystal reward for completing the Player Book, you will not be able to collect it again under the new criteria.
이전다음List
Privacy Policy & Terms of Use
English
GameVil Official Channels Com2uS Official Channels
gamevilCopyright ⓒ GAMEVIL Inc. All Rights Reserved.
com2usCopyright ⓒ Com2uS Corp. All Rights Reserved.
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=999026%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/21820
In addition, English Patch Notes may also be found in game via Events page.
본문바로가기
HIVE Games
Customer Service
Login
Notices
Contact us
[Update]2017.04.26
Apr. 26th Update Details
Greetings from Com2uS!
Here are the details of the Apr. 26th update.
■ Update Schedule
Apr. 26th 10pm - Apr. 27th 1pm PDT
■ Update Details
1. Character
● New character “Black Horns” (Dark) has been added to the draw.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) Ninpo – Mirage: Increases the Attack Power by 30% and Counterattack Resistance by 20% of Dark players.
> (Active) Special Skill - Shadow Binding II: [Strategy] Decreases the enemy team's Action Speed for 15 min by 30%
> (Passive 1) Thick Shadows: Decreases the Critical Rate and Reflex of the enemies within the position by 20%.
> (Passive 2) Unperceivable Speed II: Increases the Reflex by 70% and recovers 20% Spirit with an attack or when being attacked.
> (Passive 3) Elaborate Acumen: Recovers 30% Action Bar of the allies on the vertical line with a counterattack.
* Developer’s Comment: A swift ninja has joined the Galaxy League. We designed him to be a character that fully utilizes Reflex. Pulling off a counterattack may not be easy, but it will be rewarding to the team if he pulls it off.
● New boss character “Na Yang Ho” (Ardor) has been added to the game.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) The Devil in White: Increases the Attack Power by 35% and Critical Resistance by 30% of Ardor and Dark players.
> (Active) Mystical Scent II: [Strategy] Increases the team's Attack Power and Defense for 15 min by 20%.
> (Passive 1) Cruelty II: Increases the Attack Power by 35% for 15 min with every attack (Accumulated up to 5 times).
> (Passive 2) Expanding Scent: Damages the HP of the enemies within the position by 20% with an attack. (The HP damage will become less effective each time you use it)
> (Passive 3) Swift Response: Increases the Action Speed by 20% and Reflex by 15% of the allies within the position.
* Developer’s Comment: A school nurse has appeared as the new Ardor Boss! She uses strange perfumes to manipulate people, but to be honest we don’t think she even needs those perfumes. We designed her in hope that she would be helpful to the beginners and intermediate players.
● New PvP Season Reward Player “Parabellum” has been added to the game.
- Skill Set (Based on Evolved ver., at Lv. 5)
> (Ace) Follower of God: Increases the Pass Effect by 40% and MAX HP by 30% of Light players.
> (Active) Revelation II: [Pass] Recovers the target’s Action Bar by 100% and increases the Pass Effect the target receives by 30% and the target’s Attack Power by 45%.
> (Passive 1) Escape Risk: Recovers HP by 40% with a pass
> (Passive 2) Besiege II: Increases the Attack Power by 25% and Critical Rate by 25% of the allies within the position.
> (Passive 3) Oath of Light: Increases the Action Speed by 20% and Pass Effect by 20%.
* Developer’s Comment: Parabellum will be the 4th PvP Season Reward Player added to the game after Micki, Furion, and Lab Rat Rabian. PvP Reward Players have a special Environment Immunity against Abnormal Gravity, and we designed him to be able to utilize that special trait. He may not be one of the users’ favorite pick, but we hope he proves to be very useful in certain situations.
● 4 minion characters will be added to the game for the “Na Yang Ho” (Ardor) boss match. The event schedule will be available via a separate notice.
● Extreme Evolution “Jade Rakshasa“ (Whirlwind) will be added to the game.
- The Active Skill “Mesmerize II” will be changed to “Mesmerize III” at Extreme Evolution. (At Lv. 5)
> Mesmerize [II > III]: [Power-up] Increases the Reflexes and Critical Rate by [50% > 60%] for 10 min.
- The Passive Skill “Spiritual Harmony” will be replaced with “Soul Control” at Extreme Evolution. (At Lv. 5)
> Spiritual Harmony: Increases the Attack Power by 20% and Reflex by 20% of the allies within the position.
> Soul Control: Increases the Attack Power by 40% and Reflex by 35% of the allies within the position.
* Developer’s Comment: Jade Rakshasa, who we originally designed to play in the defense or mid-fielder line, was a bit lacking. We attempt to narrow down the possible paths that this player can take. We think that she will be more fit in the mid-fielder position.
● Extreme Evolution “Z077 Cashlove” (Thunder) has been added to the game.
- The Active Skill “Lucky 777 II” will be changed to “Lucky 777 III” at Extreme Evolution. (At Lv. 5)
> Lucky 777 [II > III]: [Forward Pass] Recovers the Action Bar by 30%, and increases the Receiving Pass Effect by [30% > 40%] and Critical Rate by [20% > 25%] of the designated player.
- The effect of the Passive Skill “Small Bet” will be changed. (At Lv. 5)
> Previously: Increases the Reflexes of the allies by 20% for 7 min. with a 50% chance, with an action. (Accumulates up to 3 times)
> Changed to: Recovers 20% Spirit with a 50% chance when an ally within the position makes an action.
- The Passive Skills “Dead or Alive I” and “Dead Alive II” will be enhanced. (Based on Evolved ver., at Lv. 5)
> Previously: Decreases the incoming damage by 70% with 50% chance when being attacked.
> Changed to: Decreases the incoming damage by 70% and increases the Attack Power by 50% with a 50% chance when being attacked.
- The Passive Skill “High Roller” will be replaced with “Risk and Return” at Extreme Evolution. (At Lv. 5)
> High Roller: Increases the ally team's Critical Rate by 20% for 7 min. with a 50% chance, with a pass.
> Risk and Return: Increases ally team's the Critical Rate by 20%, Pass Effect by 20%, and Reflex by 20% for 7 min. with a pass.
* Developer’s Comment: Z077 Cashlove was designed under the concept of gambling, but she wasn’t a users’ favorite because of the RNG heavy skill set. We will not be deviating from her basic concept, but we made some modifications to her skill composition to give her more stability. Also, we made changes so she will reap bigger rewards when she successfully activates her skills.
● 3 new Premium Skins will be added to the game. You can purchase the new Premium Skins by going to Shop > Skin.
- Lamp Fairy Erica (Ardor)
- Chief Maid Irre (Whirlwind)
- Pool Queen Freyja (Thunder)
● The characters available in the Weekend Event Draw will be changed.
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during May 5th - May 7th.
> Erica (Ardor), Irre (Whirlwind), Z077 Cashlove (Thunder), Latios (Light), Black Horns (Dark), Duran (Whirlwind, Legendary), Jibril (Light, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during May 12th - May 14th.
> Lia (Ardor), Kiki (Whirlwind), AU77 Glayde (Thunder), Black Ivy (Light), Malcolm (Dark), Vonchi (Light, Legendary), Aiolos (Whirlwind, Legendary)
2. Features
● "Hamerus" (Dark) has been changed to a Classic Star.
- The character can be acquired from Scout, Draw, Mileage (Stage 1), Classic Star Selective Ticket, and Classic Star Player Box.
● The Boss/Minion Match against Na Yang Ho (Ardor) will be added. Match details will be provided with a separate event notice.
● The skill description of the Passive Skills of Hyang Ran, the Shaman (Light) and Presty (Dark) have been modified.
3. Balance
● "Aiolos" (Whirlwind) will be balanced.
- The effects of "Fate of the Immortal" and "Natural-born Talent" will be lowered.
> Fate of the Immortal: Recovers 10% of the HP that the allies within the position lost every [3 min > 4 min] and increases the Attack Power by 7.5%. / [Based on Evolved ver., at Lv. 5]
> Natural-born Talent: Recovers 15% of the lost HP and 10% Action Bar of the players within the position, and increases their Attack Power by 12% every [3 min. > 4 min.] (The recovered Action Bar will not go over 80%) / [Based on Extreme Evolution ver., at Lv. 5]
* Developer’s Comment: We’ve decided to make the changes because these skill synergized with certain players too well. We ask for your understanding.
● “Jibril” (Light) will be balanced.
- The activation condition of the Passive Skill “Backward Light” has been modified.
> Previously: When an ally within the position passes the ball, the allies located in the vertical line of Jibril recover 20% of their lost HP and 30% spirit.
> Changed to: Allies on the vertical line of Jibril will recover 20% of the lost HP and 30% Spirit when an ally currently in the assigned position makes a pass.
* Developer’s Comment: We’ve put a limitation to the activation of her skill because the synergy between Reverse Sanctuary and Backward Light was too good. We’re sorry about this.
● “Presty” (Dark) will be balanced.
- The duration and cooldown of the Active Skill “Clockwork of Purification” will be modified. (Based on Extreme Evolution ver., at Lv. 5)
> Clockwork of Purification: [Shield] Removes the active debuff effects on you when you get attacked and recovers 30% of the lost HP first for [10min. > 8 min.] (Activates 2 times) [Cooldown: 8 min. > 12min.]
* Developer’s Comment: Presty’s Active Skill is powerful and has a bunch of influence on the field. The problem came from the fact that this skill could be used like a passive if there’s enough Spirit. Therefore, we will be adjusting the duration and cooldown of this skill to tone it down.
We’re trying to fix the aspects that are making the League slow. We’re sorry for the inconveniences caused in this process.
● “Bell” (Thunder) will be balanced.
- The duration and effect, Spirit cost of the Active Skill “Earthquake Iceberg” will be modified. (Based on Extreme Evolution ver., at Lv. 5)
> Previously: [Strategy] Decreases Action Speed and Attack Power of the enemy team for 15 min by 25%. [Spirit Cost: 1.5, Cooldown: 15 min.]
> Changed to: [Strategy] Decreases the Action Speed and Defense of the enemy team by 25% for 12 min. [Spirit Cost: 1, Cooldown: 12 min.]
- An additional activation condition will be added to the Passive Skill “Unavoidable Destiny I” and “Unavoidable Destiny II”.
> Previously: Increases the Attack Power by 70% and decreases the inflicted damage by 20% for 1 min with an attack. (Accumulates up to 2 times)
> Changed to: Increases the Attack Power by 70% and reduces the incoming damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)
* Developer’s Comment: Bell’s weakness of lacking line sustainability has become worse after the changes made to damage reflection. Therefore, we added an additional condition to her Passive Skill and modified her Active Skill, which was less useful than her other skills.
● “Valkyrja Beth” (Light) will be balanced.
- An additional activation condition will be added to the Passive Skill “Onward!” and “Charge!”. [Based on Extreme Evolution ver., at Lv. 5]
> Onward! Increases the Attack Power by 30% and recovers the Action Bar of the allies within the position by 10% with . (The recovered Action Bar will not go over 80%) / [Based on Evolved ver., at Lv. 5]
> Charge!: Increases the Attack Power by 80% and recovers the Action Nar of the ally team by 10% with . (The recovered Action Bar will not go over 80%) / [Based on Extreme Evolution ver., at Lv. 5]
* Developer’s comment: Valkyrja Beth is a player that influences the overall gameplay in various aspects. However, we added additional conditions so that she better adapt to the recent environmental changes.
“Erica” (Ardor) will be balanced.
- Erica’s Squad Bonus will be changed from RM to CM.
- The effect of the Active Skill “Moonlight Star” will be modified. [Based on Extreme Evolution ver., at Lv. 5]
> Previously: [Power-up] Increases the Pass Effect by 40% for 10 min and decreases the inflicted damage by 20%
> Changed to: [Power-up] Decreases the incoming damage by 20% and recovers 50% of the damage received from player collision for 10 min. (Can't be revived if the player becomes unable to move because of the incoming damage)
- The Passive Skill “Mindset” will be changed to “Warm Moonlight”.
> Mindset: Increases the Pass Effect by 40% and decreases the inflicted damage by 10%.
> Warm Moonlight: Increases the Critical Resistance by 40% and Reflex by 15%
The effect of the Passive Skill “Starlight Illusion “ will be modified.
> Previously: Increases the pass effect by 40% and reflexes by 30%, and decreases the incoming damage by 30%.
> Changed to: Increases the critical resistance by 40% and reflex by 30%, and reduces the incoming damage by 30%
* Developer’s comment: Erica can be seen as an all-around type player, but then again she could be a player that doesn’t have a single thing she’s excessively good at. We modified the skills that we thought were useless to have more useful effects
4. Bug Fixes
● Under certain circumstances, the Galaxy Super League season reward has been sent to some users more than once. The excessively given rewards will be retrieved.
- If the user hasn't collected the reward from the Inbox, the uncollected reward will be removed from the Inbox.
- If the user has collected the reward from the Inbox, the Crystal and Dimension Stones will be retrieved from the user's account. If the user has insufficient Crystals and Dimension Stones, the remaining will be collected via the following maintenance until all excessive rewards have been retrieved.
● The Gold compensation for the error with the Spirit Stone Power-up Cost discount, which occurred during Apr. 15th 8am - 8:11am PDT, will be sent.
- 20% of the Gold used for Spirit Stone Power-ups during the time period above will be sent. The calculation will be based on the default Gold cost of Spirit Stone Power-ups.
● The description of the Crystal reward given on Player Book completions has been modified.
> Previously: Get Crystals by completing the Player Book!
> Changed to: Get Crystals by completing the 1st line of the Player Book!
※ If you have previously acquired the Crystal reward for completing the Player Book, you will not be able to collect it again under the new criteria.
이전다음List
Privacy Policy & Terms of Use
English
GameVil Official Channels Com2uS Official Channels
gamevilCopyright ⓒ GAMEVIL Inc. All Rights Reserved.
com2usCopyright ⓒ Com2uS Corp. All Rights Reserved.