Post by Forum Administrator on Dec 7, 2016 3:42:29 GMT -8
7th December Major Patch Notes
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Source:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=939206%26referrerAllArticles=true
English Source:
withhive.com/help/notice_view/19332
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HIVE Games
[Update]2016.12.07
Dec. 7th Major Update Details
Greetings from Com2uS!
Here are the details of the major update on Dec. 7th.
■ Update Schedule
- Dec. 7th 6pm - Dec. 7th 11pm PST
■ Update Details
1. Character
● New Legendary Player Jibril (Light) has been added to the draw.
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- Skill Set (Evolved)
> (Ace) Flesh and Soul Wandering the Restraint of Light II: Increases the allies' HP by 10% and the HP Recovery Effects they receive by 7%.
> (Active) Noble Command II: [Pass] Recovers the target's Action Bar by 100% and decreases the Active Skill Cooldown by 95% and increases Penetration by 30%.
> (Passive 1) Backward Light: When an ally within the position passes the ball, the allies located in the vertical line of Jibril recover 20% of their lost HP and 30% Spirit.
> (Passive 2) Aura of Retribution: Increases the damage that the allies within the position inflict by 10% and increases their critical rate by 15%.
> (Passive 3) Reverse Sanctuary II: When becoming unable to move, the entire ally team will receive 50% less damage and their Critical Damage Resistance will increase by 50% for 1 min.
*Developer’s Comment: The strongest advantage of an Active Pass Skill is the fact that the receiver can instantly gain a turn, and we designed Jibril to take a step further from this point.
Also, her Passive Skills are focused on utility, so we think she’ll play a big role on increasing the team’s field sustainability in many ways.
● New Legendary Player Presty (Dark) has been added to the draw.
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- Skill Set (Evolved)
> (Ace) Hope of Karadrad II: Decreases the damage coming from Dark players by 25%.
> (Active) Clockwork of Purification II: [Shield] Removes the Active Debuff Effects on you when you get attacked and recovers 30% HP first for 10 min. (Activates 2 times)
> (Passive 1) Clockwork of Caring: Increases the effect of Spirit Stones on Presty by 25% and the HP by 500. (Activates only when placed in Goal Keeper position)
> (Passive 2) Clockwork of Binding: When receiving a shot, Paralyzes and decreases the enemy shooter's Critical Rate by 40% for 4 min. with a 100% chance.
> (Passive 3) Rally of the Guardian Knights II: Receives 5% less damage and has 4% increased Critical Damage Resistance for every ally player that is active on the field. (Activates only when placed in Goal Keeper position)
*Developer’s Comment: Our goal was to make a goal keeper that is has a different charm compared to King Jin. The concept was to make a little girl who is protected by giant clockworks and guardian knights. Presty can be used in refreshing ways based on what Spirit Stones she equips.
● With the addition of Jibril (Light) and Presty (Dark), Vonchi (Light) and Serestia (Dark) will be changed to Classic Stars. Now you can acquire them from the Scout, Milage Draw (Stage 1), Classic Star Selective Ticket, and Classic Star Player Box.
● Extreme Evolution Evylin (Whirlwind) has been added to the game.
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- The Passive Skill “Nature Influence” will be replaced with “Call of Nature” at Extreme Evolution. (Lv. 5)
> Nature Influence: Increases Critical Rate by 15% and Critical Damage by 15% of the allies within the position.
> Call of Nature: Increases the Critical Rate by 20%, Critical Damage by 25%, and Reflex by 30% of the allies within the position.
*Developer’s Comment: When we were designing Evylin, we wanted her to have strong line sustainability with her Critical Resistance and HP Recovery kit. But she turned out to be less attractive as a line-pass assister. We plan to supplement this downside with the Extreme Evolution changes.
● Extreme Evolution Black Ivy (Light) has been added to the game.
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- The Passive Skill “Black Trick” will be replaced with “Strange and Hideous Tricks” at Extreme Evolution. (Lv. 5)
> Black Trick: Increases the MAX HP by 10% and Critical Resistance by 10% of the entire team for 45 min with an action (Accumulates up to 4 times)
> Strange and Hideous Tricks: Increases the MAX HP by 15% and Critical Resistance by 15% of the entire team for 45 min with an action (Accumulates up to 3 times)
*Developer’s Comment: We all saw what was coming. We look forward to see what she can do on the field.
● Extreme Evolution Lindberg (Dark) has been added to the game.
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- The Passive Skill “Dark Specialist” will be replaced with “Ruler of the Abyss” at Extreme Evolution. (Lv. 5)
> Dark Specialist: Increases the Defense by 20% and MAX HP by 20% of the Dark players within the position.
> Ruler of the Abyss: Increases the Defense by 40%, MAX HP by 25%, and Counterattack Resistance by 20% of the Dark players within the position.
*Developer’s Comment: We’ve decided to make Lindberg the awesome line-buffer for the Dark attribute. We look forward to see what changes she will bring to the Dark defense lineups with her new Extreme Evolution.
● New Manager Irene (Ardor) has been added to the game.
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- Skill Set (Evolved)
> (Active) Healing♪ Love♡: Gives 450 Gold for each user on your Friend List. (Evolved)
> (Passive 1) Fan Service: Decreases the Spirit Stone Power-up cost by 5% and Combination cost by 10%. (Superb Power-up Lv. 5)
*Developer’s Comment: Welcome the second intergalactic idol to join the Galaxy League! This famous singer has just returned from her intergalactic concert tour for her famous single “Healing♪ Love♡”.
● New Special Cards will appear.
- All 3 Fairies can be acquired from the Daily Matches, Friendship Draw, and Scout.
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[Cupie]
- Cupie will be the needed for Ardor Player Extreme Evolutions. When used as training material, Cupie will increase the player’s Teamwork by 5.
* When used as training material for Sam or Noa, Cupie will increase the Transcendent Power-up status by 5.
[Klaon]
- Klaon will be the needed for Whirlwind Player Extreme Evolutions. When used as training material, Klaon will increase the player’s Clover status by 2.
[Sparky]
- Sparky will be needed for Thunder Player Extreme Evolutions. When used as training material, Sparky will change the Environment Immunity of a player to a different immunity except Supergravity, Heat Wave, and the current Environment Immunity.
*Developer’s Comment: Finally, we can Transcendent Power-up Sam and Noa!
● New Premium Skins will be added to the game. You can take a look at the new skins by going to Shop > Skin.
- Outlaw Sailor Lucian (Ardor), Sharpshooter Shanti (Whirlwind), Blue Flame Lukia (Thunder), Black Fog Jheet (Dark)
(Black Fog Jheet will be available via an event. We will be sending out a notice with more details.)
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● The Pirate Skin Pack will be added to the game. You can take a look at the skin pack by going to Shop > Skin.
> Sale Period: Dec. 7th – Dec. 21st
> Discount Rate: 25%
> Contains Outlaw Sailor Lucian (Ardor), Sharpshooter Shanti (Whirlwind), Blue Flame Lukia (Thunder), and Black Fog Jheet (Dark)
* You can get additional discounts for the skins you already possess.
● The characters available in the Weekend Event Draw will be changed.
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 9th - Dec. 11th.
> Bora (Ardor), AU96 Karpila (Thunder), Ernesto (Whirlwind), Silla (Light), Lilith (Dark), Bell (Thunder, Legendary), Presty (Dark, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 16th - Dec. 18th.
> Yuri (Ardor), MX87 Lukia (Thunder), Evylin (Whirlwind), Elua (Light), Lindberg (Dark), Khirel (Whirlwind, Legendary), Jibril (Light, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 23rd - Dec. 25th.
> Sharr (Ardor), Z077 Cashlove (Thunder), Shanti (Whirlwind), Black Ivy (Light), Jheet (Dark), Valkyrja Beth (Light, Legendary), Aiolos (Whirlwind, Legendary)
2. Features
● Galaxy Live Beta has been added to the game.
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- You can upgrade 6★ players, whether it's a Legendary Player or a player that went through Special Training, to 7★ with Special Training.
> You will need a total of 6 cards as material. You can use either 6★ players or the Extreme Evolution version Meras as material.
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- You can enter the Galaxy Live by tapping the button on the bottom of the Expedition Menu.
> You can also request Galaxy Live Matches at the chat and Club chat.
> During the beta period, there will be no rewards given on victory, but there will be no limit on how many times you can enter the Galaxy Live Beta.
- There will be 2 modes in the Galaxy Live Beta.
> Player Ban Mode: Each side can ban 2 players from their opponent’s team. Each side must select a substitute player for the banned player and play the match.
> Normal Mode: There are no player bans in this mode.
- How the game works.
1. Both sides will have 1 minute to build up a deck after the match request is accepted.
2. When the deck building is complete, you must tap the Ready Button. (You automatically become “Ready” after 1 minute)
3. Both sides simultaneously choose 1 player to ban (time limit: 1 min.) and both sides can ban up to 2 players from the opponent’s team.
- If you fail to ban a player within the time limit, you will lose that chance.
- You can’t ban support players and they won’t be revealed until the match begins.
- You can freely place your support players, except for the goal keeper position.
- You can’t train, exchange Spirit Stones, Power-up Spirit Stones, etc. within the Galaxy Live Player Formation Menu.
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4. When the ban phase is over, you can change the positioning of the support players and replace your banned players or ace player.
- If you don’t select a player to replace the banned player, a Substitute Player will automatically fill in the position.
5. Game Progress
- There is a 5 second time limit for each turn.
- If there is no action within 5 seconds, the turn will be made by the AI.
- If you fail to make a total of 3 turns, the game will be converted to Auto Mode.
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6. Misc.
- You can conveniently express your feelings with the emoticons located on the upper right of the screen.
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*Developer’s Comment: This is the first real-time content that we put into Soccer Spirits. We have a long way to go, but hope that this serves as a big step towards the right direction.
● The Weather System has been renamed as Environment System.
* Developer’s Comment: Some of the names in the Weather System couldn’t be categorized as “weathers”, so we renamed the system to a more suitable name.
● The MAX Club Lv. has been increased from 80 to 100.
● The Club Match has been renewed.
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1. The previous 5 vs 5 format will be changed to 3 vs 3.
2. The Club Match rewards will be improved.
- Round End Reward
> Previously: No rewards until all rounds are over.
> Changed to: Gold rewards available after each round.
- Club Scout Improvements
> Club Match Suits (1 > 2 Suits): 600 > 300
> Suit Power-up Stones (2 > 8 Stones): 400 > 80
> Manager (1): 800
> Premium Tickets (5 Tickets): 100
> Recharge Battle Balls (20): 50
> 100,000 Gold (15): 100
※ Items with no change on quantity or price mean they will be the same as before.
- Season End Reward
> Previously: Users were rewarded based on the Point Ranking within the Club.
> Changed to: Additional Points removed, small amount of Crystals given
3. Club Match Suit Changes
- Club Match Suit stats will be enhanced.
> Previously: Decreases the damage received in Club Matches by 1 – 5% (based on Power-up Lv.)
> Changed to: Decreases the damage received in Club Matches by 2 – 10% (based on Power-up Lv.) + Increases the damage dealt in Club Matches by 2 – 10% (based on Power-up Lv.)
- Changes to the Suit Power-up Method
> Change 1: The purchase price of the Suit and the Power-up Stone will become cheaper and more quantity will be available.
> Change 2: The Power-up Stones required at each Power-up Lv. will increase along with the Lv.
4. Club Match Defense Environment System Changes
> Previously: Choose 1 Defense Environment.
> Changed to: The Defense Environments can be upgraded by using Club Master Points. The upgraded Environment is applied to the home
※ Please note that the upgraded Environment will reset when a new Regular Season begins.
5. You will now be matched with opponents more appropriate to your level.
6. The advantage given to the underdog has been improved.
> Previously being compensations to Attack Power, HP, and Action Speed, now the weaker user will be receiving a massive compensation to the major stats (Power, Technique, Stamina, and Speed).
7. For user’s convenience, a shortcut to the Club Match will be added to the Expedition Menu.
※ The Club Match Season was originally scheduled to reset at Dec. 4th 7am PST, but due to the major update, the reset will be rescheduled to Dec. 11th 7am PST.
※ Please note that all Club Matches in progress will reset after the update on Dec. 7th.
*Developer’s Comment: We tried to take in as much feedback as possible. Please keep sending us feedback on how you think about the new Club Match. We will continue to work on improving the content.
● The Teamwork System has been renewed.
1. Teamwork System Modification
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The Teamwork System has been modified and is now an interaction between the user and the in-game characters.
2. Dialogue Improvements
- The questions and answers available will better portray the players’ characteristics. If you are playing in Spanish, please note that the questions will be in English for now. The Spanish text will be added as soon as possible.
3. Superior Teamwork Status
- The stat increase granted by reaching 30 Teamwork shall be reduced from 30% to 20%. Instead, you can stack Teamwork beyond 30 and up to 60 to gain additional stat increases. The over 30 Teamwork is called Superior Teamwork and once it reaches 60, it will randomly increase one of stats such as Attack Power, Pass Effect, Action Speed, Critical Rate, MAX HP, etc.
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4. Superior Teamwork Reset
- Once you’ve stacked up to 60 Teamwork, a random stat will be increased. If you don’t like the increased stat and wish to change it, you can reset the Teamwork back to 30 and attempt to increase a different stat. (Resetting the Teamwork is free)
The chances of a Teamwork event to occur have slightly increased compared to before.
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* Developer’s Comment: Now Sam and Noa can also increase their Teamwork status!
● New Daily Matches have been added to the Space-Time Continuum and the schedule of the previous matches will be modified.
Monday: Black Hole Swirly Match
Tuesday: Cupie Match
Wednesday: Sparky Match
Thursday: Klaon Match
Friday: Rainbow Elemental Match
※ The match schedule is based on KST.
● A new Game Guide has been added to the game.
- The icon is located on the upper right of the main menu.
- The schedule button has been moved to the Expedition and Space-Time Continuum Menu.
- The View Details feature is disabled for now.
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*Developer’s Comment: This is just the basic version of the Game Guide. We hope that this will help out beginners.
● Now you will be able to stack the Special Cards. You can stack up to 99 Special Cards of the same kind in 1 slot. When locking a card, all cards that are stacked with it will become locked together.
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- Please note that after the Star Burst update, all Material Cards placed in the team formation will be brought down.
- Special Card can’t be placed in the team formation.
- The Clover status of all Special Cards will be deleted.
- Please note that Littre will no longer grant Clover status when used as training material.
- All Sho Sho Cards will be deleted after the Star Burst update.
* Developer’s Comment: Although it seems that much will be lost with this change, we believe that this will bring much more to your way in the long run. This is a convenience feature we’ve wanted to add for a long time, and ask for your understanding for this change.
● Unique Stones will now appear in the GP Scout.
● The mechanism of New Stars converting to Classic Stars has changed.
> Previously: 24 weeks after the release.
> Changed to: The 3 latest 5★ players of each Attribute will be considered as New Stars. Once a new player is added, the 3rd latest New Star will become a Classic Star.
* Developer’s Comment: We once again apologize for this change.
● A new winter themed background art and BGM will be added for the main menu. You can freely change the theme to any of the 4 seasons.
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● New background art for the Management Menu.
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● The Skin UI has been improved.
- A Skin UI has been added next to the Suit equipment UI within the Player Info.
- The enlarge image function has been added to the Skin Info page.
- The “All” menu has been changed to “New”.
- The enlarge image function has been added to the Skin Shop.
● Player Book Improvements
- The “Extreme Evolution” category has been removed from the upper side of the Player Book. Instead, now you’ll be able to check the Extreme Evolution info of each player separately.
- Legendary Players will be marked with the letter L.
- Now you’ll be able to view the Normal/Evolved/Extreme Evolution version info of all cards without having to acquire the card.
● Now you can organize the players in alphabetical order at the Formation Menu.
- Thunder players will be organized based on the name. The Blood Code will be ignored.
* Developer’s Comment: The Blood Code of Thunder Players is incomprehensible to the computers in the lodging.
● The feature of viewing the enlarged image of the cards has been improved. Now you can view the Normal/Evolved/Extreme Evolution versions as well.
● New unlock animations have been added to the rank-bound content such as the Space-Time Continuum, Colosseum, Galaxy League, etc.
● The auto placement function will now work more reasonably.
● You will be shown a tooltip when you first acquire Special Cards, except for Minions. There is a button within that will redirect you to the Game Guide.
● The text has changed for Friend Requests.
● The text has been simplified for the How to Get Stronger UI
● The UI has been modified to make Enervation effects more intuitive.
● A confirmation pop-up will appear when you try to log out.
● Category and Attribute have been separated at the Formation Menu.
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● The gap between items at the Event Scout has been made to be more wider, to make it more intuitive in situations where there are more than 7 items available.
● The same player can now be used as Special Training material.
* Developer’s Comment: This has been blocked because it overlapped with Superb Power-ups, but after some time we realized that this only made things more inconvenient. Therefore, we made this change.
● A new feature that will separately notify restricted users in-game has been added.
● The feature of using a friend’s Ace Player has been improved.
- Now the cooldown will be shown.
- If you’ve joined a Club, you can choose to use the Ace Player of a Club Member.
● The Colosseum, Galaxy League, and Friendship Draw have been added to the description of available ways to acquire a character.
● The word Skin has been added to Skins acquired from Events or Purchase Events.
● Fixed the issue of the Normal version voice being played when a character with different voices for the different Evolution stages equips a Special Skin. Now the voice of the selected Skin will be played.
● Some changes have been made to the tutorial quests and rewards.
[3-4] “Win Rainbow Elemental Match 1 time” has been changed to “Make it up to 10F or higher at the Colosseum of Despair”.
[3-5] “Complete Extreme Evolution 1 time” has been changed to “Win 4 consecutive times at the Galaxy Arena”.
[3-3] Reward changed: Rainbow Elemental > 3★Gate Keeper Box
[3-5] Reward changed: Black How Swirly > 50 Crystals
*Developer’s Comment: With the addition of Cupie, Sparky, and Klaon, we had to make some changes to the old tutorial. We ask for your understanding on the changes.
● New ways to acquire a Manager Card have been added.
- You can now acquire a 5★ Manager Selective Ticket with 750 Dimension Stones at the Dimension Shop.
- The Managers that are newly added to the Dimension Shop will be available as Club Match Rewards in the following season.
- If a new Manager is released, the previously added Manager will become available in the GP Scout.
● If you attempt to recharge ST while having 999 ST, you will be warned with a pop-up saying you’ve reached the limit.
● Growth Package 1 and 2 have been added.
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● The Daily Packages have been replaced with Weekly Limited Packs.
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● The name of the illustrators will be shown in English in language settings other than Korean.
● Furion (Whirlwind) and Lab Rat Rabian (Dark) will be changed to Special Players.
- Both players will have immunity to Supergravity.
- Please note that both players can't be sold for GP or used as Special Training Material once they've been changed to Special Players.
● New BGM added for Cruzentes and Metro City.
● Parts of the character stories and team stories will be modified.
3. Balancing
● Ace Skills have been balanced.
1. The effect value of the Ace Skills has been balanced.
- The balance has been made so that there isn’t much of a gap between the effectiveness of the Ace Skills.
2. The ratio of the Ace Skills will be adjusted based on the coverage of the skills.
- Single Attribute Ace Skills are the standards in this adjustment. Dual Attribute Ace Skills will be at 85% of the effective value of Single Attribute Ace Skills, and Ace Skills that are universal and have no Attribute restrictions will be at 60%.
Ex) If the effect value of the Single Attribute Ace Skill is 35%, the Dual Attribute Ace Skill would be 30% and the universal Ace Skill would be 20%.
3. The effects of some Ace Skills will be changed, deleted, or newly added.
4. The Ace Skill will be unified regardless of the Evolution stage.
- They will be unified based on the Extreme Evolution version of the skill (Lv. 3).
ex) The Normal, Evolved, and Extreme Evolution version of Valkyrja Beth’s Ace Skill will all have the same value.
※ Only the Ace Skills of Sam and Noa are different for each evolution stage.
5. Players of 4★ and under will have the same Ace Skill effect value as 5★ players.
※ We will not be able to give you a detailed skill by skill balance change comparison because the sheer size of the balance chart would be too enormous. We ask for your understanding.
● The Ace Burst System has been added to the game
1. Limitations
- The Ace Burst System will only be applied to PvP Content (Galaxy Super League, Galaxy Arena, Galaxy Live Beta).
2. Ace Burst Activation Condition
- Ace Burst will only activate when all 11 players (including the support players) share the same Attribute.
3. Ace Burst Effect.
When activated, the Ace Skill effect value will be boosted by 160%.
- This is not a fixed multiplier and can change based on the nature of the Ace Player.
● Spirit Stones have been balanced.
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* Developer’s Comment: We would’ve loved to buff all of the Spirit Stones, but it was inevitable that some Spirit Stones had to be toned down. We ask for your understanding.
● Some Manager Skills have been balanced.
1. Santa Selena’s “Merry Christmas!” (Evolved)
> Effect: Gain [5 GP > 10 GP]
> Cooldown: [4hr > 3hr]
2. Santa Eve’s “Christmas Gift” (Superb Power-up Lv. 5)
> Effect: [Increase the lodging space by 30 > Increases the chances of Spirit Stones appearing at the Scout by 20%]
3. Shesta’s “I Need Help” (Evolved)
> Effect: Gain [5 GP > 10 GP]
4. Raguel’s “Can I Record It?” (Evolved)
> Effect: Gain [8 GP > 15 GP]
5. Euphemia’s “Difficult Training” (Evolved)
> Effect: Increases the EXP gained from training by [10% > 20%]
● The AI for single target Active Skills has been improved and will make more reasonable decisions considering the field situation.
● The selling price for Shu Shu’s will be permanently increased to 50,000 Gold.
● A new Environment named “Lava Grounds” has been added to the game. Lava Grounds affects all players and decreases the beneficial effect granted by Spirit Stones by a certain percentage.
● Environment System Improvements
Now the Environment effect will be divided into 10 stages. This will only change the intensity of the effect and not the effect itself.
The Environment effects applied to the Superb Boss Match, Boss Match, Colosseum Match, Super Galaxy League Match, Rival Match, etc. will be the same as the previous Weather effects.
*Developer’s Comment: In matches that will be added in the future, you’ll be experiencing harsh Environments that have never been seen before in Soccer Spirits.
● Extreme Evolution Recipe Renewal
- 5★ Extreme Evolution Recipe
> Previously: Advanced Elemental of matching Attribute x6 + Emperor Swirly of matching Attribute x1 + Rainbow/Black Hole Swirly x2
> Changed to: Advanced Elemental of matching Attribute x6 + Emperor Swirly of matching Attribute x1 + Fairy of matching Attribute x2
- Superb Boss Extreme Evolution Recipe
> Previously: Advanced Elemental of matching Attribute x8 + Emperor Swirly of matching Attribute x2 + Rainbow/Black Hole Swirly x3
> Changed to: Advanced Elemental of matching Attribute x8 + Emperor Swirly of matching Attribute x2 + Fairy of matching Attribute x2
- Legendary Extreme Evolution Recipe
> Unified: Advanced Elemental of matching Attribute x10 + Emperor Swirly of matching Attribute x2 + Fairy of matching Attribute x2
4. Bug Fixes
● Fixed the issue of the pop-up message not alerting the user when the user attempts to use a character with Spirit Stones equipped as training material.
● Fixed the issue that occurs when the user decides not to put Britt into the formation during the tutorial.
● Fixed the text error that occurred when the Spirit Stone effect related text was too long.
● Fixed the display error related to the value of certain stats.
● Fixed the issue of the cooldown information of the Superb Power-up Skill being displayed incorrectly at the Manager Evolution screen.
● Fixed the issue of the Event Scout icon not showing up at the Story Mode under certain situations.
● Fixed the issue of the Scout Points not being displayed in the UI at the Event Scout or the Superb Boss Match.
● Fixed the issue of the game crashing continuously after the game has been improperly closed while loading.
● [iOS] Fixed the issue of the game freezing when attempting to resume the game after the mobile device has gone into sleep mode.
● Fixed the issue related to the text and blurring effects which occur while using Spirit Stones.
● [iOS] Fixed the issue of the numbers indicating item quantity being displayed abnormally at the Inbox on devices running on OS version 10.X.
● Fixed the issue of the game not showing you the increased sales value (Gold) for selling items even though you have Managers such as AU08 Maya or AU72 Mave active. Please note that this is only a display error and the effect properly increased the Gold that you actually earned.
* Additional description has been added to the tooltip.
● Fixed the issue of the Chain completion message not displaying under certain situations.
● Fixed the issue of Mera being dropped out of the Champion Match reward at the Colosseum of Despair.
● Fixed the issue of the image text related to disassembly not being displayed properly when playing the game in Spanish, Portuguese, and Russian.
● Made modifications so that the character’s bonus Clover status correctly puts in consideration whether or not the user possesses character exclusive skins.
● [iOS] Fixed the infinite loading issue which occurred when attempting to purchase Crystals under certain situations.
● Fixed the issue with the rim art of some character cards.
> Jiho (Ardor) – Normal and Evolved version
> Elise (Ardor) – Extreme Evolution version
> Hell Countess Vitos (Dark)
● Fixed the issue of Cards becoming abnormally large under certain situations.
● Fixed the issue where the card that isn't supposed to be on the other side card collision appears to be the one that's colliding.
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*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Source:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=939206%26referrerAllArticles=true
English Source:
withhive.com/help/notice_view/19332
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HIVE Games
[Update]2016.12.07
Dec. 7th Major Update Details
Greetings from Com2uS!
Here are the details of the major update on Dec. 7th.
■ Update Schedule
- Dec. 7th 6pm - Dec. 7th 11pm PST
■ Update Details
1. Character
● New Legendary Player Jibril (Light) has been added to the draw.
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- Skill Set (Evolved)
> (Ace) Flesh and Soul Wandering the Restraint of Light II: Increases the allies' HP by 10% and the HP Recovery Effects they receive by 7%.
> (Active) Noble Command II: [Pass] Recovers the target's Action Bar by 100% and decreases the Active Skill Cooldown by 95% and increases Penetration by 30%.
> (Passive 1) Backward Light: When an ally within the position passes the ball, the allies located in the vertical line of Jibril recover 20% of their lost HP and 30% Spirit.
> (Passive 2) Aura of Retribution: Increases the damage that the allies within the position inflict by 10% and increases their critical rate by 15%.
> (Passive 3) Reverse Sanctuary II: When becoming unable to move, the entire ally team will receive 50% less damage and their Critical Damage Resistance will increase by 50% for 1 min.
*Developer’s Comment: The strongest advantage of an Active Pass Skill is the fact that the receiver can instantly gain a turn, and we designed Jibril to take a step further from this point.
Also, her Passive Skills are focused on utility, so we think she’ll play a big role on increasing the team’s field sustainability in many ways.
● New Legendary Player Presty (Dark) has been added to the draw.
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- Skill Set (Evolved)
> (Ace) Hope of Karadrad II: Decreases the damage coming from Dark players by 25%.
> (Active) Clockwork of Purification II: [Shield] Removes the Active Debuff Effects on you when you get attacked and recovers 30% HP first for 10 min. (Activates 2 times)
> (Passive 1) Clockwork of Caring: Increases the effect of Spirit Stones on Presty by 25% and the HP by 500. (Activates only when placed in Goal Keeper position)
> (Passive 2) Clockwork of Binding: When receiving a shot, Paralyzes and decreases the enemy shooter's Critical Rate by 40% for 4 min. with a 100% chance.
> (Passive 3) Rally of the Guardian Knights II: Receives 5% less damage and has 4% increased Critical Damage Resistance for every ally player that is active on the field. (Activates only when placed in Goal Keeper position)
*Developer’s Comment: Our goal was to make a goal keeper that is has a different charm compared to King Jin. The concept was to make a little girl who is protected by giant clockworks and guardian knights. Presty can be used in refreshing ways based on what Spirit Stones she equips.
● With the addition of Jibril (Light) and Presty (Dark), Vonchi (Light) and Serestia (Dark) will be changed to Classic Stars. Now you can acquire them from the Scout, Milage Draw (Stage 1), Classic Star Selective Ticket, and Classic Star Player Box.
● Extreme Evolution Evylin (Whirlwind) has been added to the game.
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- The Passive Skill “Nature Influence” will be replaced with “Call of Nature” at Extreme Evolution. (Lv. 5)
> Nature Influence: Increases Critical Rate by 15% and Critical Damage by 15% of the allies within the position.
> Call of Nature: Increases the Critical Rate by 20%, Critical Damage by 25%, and Reflex by 30% of the allies within the position.
*Developer’s Comment: When we were designing Evylin, we wanted her to have strong line sustainability with her Critical Resistance and HP Recovery kit. But she turned out to be less attractive as a line-pass assister. We plan to supplement this downside with the Extreme Evolution changes.
● Extreme Evolution Black Ivy (Light) has been added to the game.
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- The Passive Skill “Black Trick” will be replaced with “Strange and Hideous Tricks” at Extreme Evolution. (Lv. 5)
> Black Trick: Increases the MAX HP by 10% and Critical Resistance by 10% of the entire team for 45 min with an action (Accumulates up to 4 times)
> Strange and Hideous Tricks: Increases the MAX HP by 15% and Critical Resistance by 15% of the entire team for 45 min with an action (Accumulates up to 3 times)
*Developer’s Comment: We all saw what was coming. We look forward to see what she can do on the field.
● Extreme Evolution Lindberg (Dark) has been added to the game.
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- The Passive Skill “Dark Specialist” will be replaced with “Ruler of the Abyss” at Extreme Evolution. (Lv. 5)
> Dark Specialist: Increases the Defense by 20% and MAX HP by 20% of the Dark players within the position.
> Ruler of the Abyss: Increases the Defense by 40%, MAX HP by 25%, and Counterattack Resistance by 20% of the Dark players within the position.
*Developer’s Comment: We’ve decided to make Lindberg the awesome line-buffer for the Dark attribute. We look forward to see what changes she will bring to the Dark defense lineups with her new Extreme Evolution.
● New Manager Irene (Ardor) has been added to the game.
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- Skill Set (Evolved)
> (Active) Healing♪ Love♡: Gives 450 Gold for each user on your Friend List. (Evolved)
> (Passive 1) Fan Service: Decreases the Spirit Stone Power-up cost by 5% and Combination cost by 10%. (Superb Power-up Lv. 5)
*Developer’s Comment: Welcome the second intergalactic idol to join the Galaxy League! This famous singer has just returned from her intergalactic concert tour for her famous single “Healing♪ Love♡”.
● New Special Cards will appear.
- All 3 Fairies can be acquired from the Daily Matches, Friendship Draw, and Scout.
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[Cupie]
- Cupie will be the needed for Ardor Player Extreme Evolutions. When used as training material, Cupie will increase the player’s Teamwork by 5.
* When used as training material for Sam or Noa, Cupie will increase the Transcendent Power-up status by 5.
[Klaon]
- Klaon will be the needed for Whirlwind Player Extreme Evolutions. When used as training material, Klaon will increase the player’s Clover status by 2.
[Sparky]
- Sparky will be needed for Thunder Player Extreme Evolutions. When used as training material, Sparky will change the Environment Immunity of a player to a different immunity except Supergravity, Heat Wave, and the current Environment Immunity.
*Developer’s Comment: Finally, we can Transcendent Power-up Sam and Noa!
● New Premium Skins will be added to the game. You can take a look at the new skins by going to Shop > Skin.
- Outlaw Sailor Lucian (Ardor), Sharpshooter Shanti (Whirlwind), Blue Flame Lukia (Thunder), Black Fog Jheet (Dark)
(Black Fog Jheet will be available via an event. We will be sending out a notice with more details.)
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● The Pirate Skin Pack will be added to the game. You can take a look at the skin pack by going to Shop > Skin.
> Sale Period: Dec. 7th – Dec. 21st
> Discount Rate: 25%
> Contains Outlaw Sailor Lucian (Ardor), Sharpshooter Shanti (Whirlwind), Blue Flame Lukia (Thunder), and Black Fog Jheet (Dark)
* You can get additional discounts for the skins you already possess.
● The characters available in the Weekend Event Draw will be changed.
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 9th - Dec. 11th.
> Bora (Ardor), AU96 Karpila (Thunder), Ernesto (Whirlwind), Silla (Light), Lilith (Dark), Bell (Thunder, Legendary), Presty (Dark, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 16th - Dec. 18th.
> Yuri (Ardor), MX87 Lukia (Thunder), Evylin (Whirlwind), Elua (Light), Lindberg (Dark), Khirel (Whirlwind, Legendary), Jibril (Light, Legendary)
- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Dec. 23rd - Dec. 25th.
> Sharr (Ardor), Z077 Cashlove (Thunder), Shanti (Whirlwind), Black Ivy (Light), Jheet (Dark), Valkyrja Beth (Light, Legendary), Aiolos (Whirlwind, Legendary)
2. Features
● Galaxy Live Beta has been added to the game.
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- You can upgrade 6★ players, whether it's a Legendary Player or a player that went through Special Training, to 7★ with Special Training.
> You will need a total of 6 cards as material. You can use either 6★ players or the Extreme Evolution version Meras as material.
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- You can enter the Galaxy Live by tapping the button on the bottom of the Expedition Menu.
> You can also request Galaxy Live Matches at the chat and Club chat.
> During the beta period, there will be no rewards given on victory, but there will be no limit on how many times you can enter the Galaxy Live Beta.
- There will be 2 modes in the Galaxy Live Beta.
> Player Ban Mode: Each side can ban 2 players from their opponent’s team. Each side must select a substitute player for the banned player and play the match.
> Normal Mode: There are no player bans in this mode.
- How the game works.
1. Both sides will have 1 minute to build up a deck after the match request is accepted.
2. When the deck building is complete, you must tap the Ready Button. (You automatically become “Ready” after 1 minute)
3. Both sides simultaneously choose 1 player to ban (time limit: 1 min.) and both sides can ban up to 2 players from the opponent’s team.
- If you fail to ban a player within the time limit, you will lose that chance.
- You can’t ban support players and they won’t be revealed until the match begins.
- You can freely place your support players, except for the goal keeper position.
- You can’t train, exchange Spirit Stones, Power-up Spirit Stones, etc. within the Galaxy Live Player Formation Menu.
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4. When the ban phase is over, you can change the positioning of the support players and replace your banned players or ace player.
- If you don’t select a player to replace the banned player, a Substitute Player will automatically fill in the position.
5. Game Progress
- There is a 5 second time limit for each turn.
- If there is no action within 5 seconds, the turn will be made by the AI.
- If you fail to make a total of 3 turns, the game will be converted to Auto Mode.
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6. Misc.
- You can conveniently express your feelings with the emoticons located on the upper right of the screen.
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*Developer’s Comment: This is the first real-time content that we put into Soccer Spirits. We have a long way to go, but hope that this serves as a big step towards the right direction.
● The Weather System has been renamed as Environment System.
* Developer’s Comment: Some of the names in the Weather System couldn’t be categorized as “weathers”, so we renamed the system to a more suitable name.
● The MAX Club Lv. has been increased from 80 to 100.
● The Club Match has been renewed.
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1. The previous 5 vs 5 format will be changed to 3 vs 3.
2. The Club Match rewards will be improved.
- Round End Reward
> Previously: No rewards until all rounds are over.
> Changed to: Gold rewards available after each round.
- Club Scout Improvements
> Club Match Suits (1 > 2 Suits): 600 > 300
> Suit Power-up Stones (2 > 8 Stones): 400 > 80
> Manager (1): 800
> Premium Tickets (5 Tickets): 100
> Recharge Battle Balls (20): 50
> 100,000 Gold (15): 100
※ Items with no change on quantity or price mean they will be the same as before.
- Season End Reward
> Previously: Users were rewarded based on the Point Ranking within the Club.
> Changed to: Additional Points removed, small amount of Crystals given
3. Club Match Suit Changes
- Club Match Suit stats will be enhanced.
> Previously: Decreases the damage received in Club Matches by 1 – 5% (based on Power-up Lv.)
> Changed to: Decreases the damage received in Club Matches by 2 – 10% (based on Power-up Lv.) + Increases the damage dealt in Club Matches by 2 – 10% (based on Power-up Lv.)
- Changes to the Suit Power-up Method
> Change 1: The purchase price of the Suit and the Power-up Stone will become cheaper and more quantity will be available.
> Change 2: The Power-up Stones required at each Power-up Lv. will increase along with the Lv.
4. Club Match Defense Environment System Changes
> Previously: Choose 1 Defense Environment.
> Changed to: The Defense Environments can be upgraded by using Club Master Points. The upgraded Environment is applied to the home
※ Please note that the upgraded Environment will reset when a new Regular Season begins.
5. You will now be matched with opponents more appropriate to your level.
6. The advantage given to the underdog has been improved.
> Previously being compensations to Attack Power, HP, and Action Speed, now the weaker user will be receiving a massive compensation to the major stats (Power, Technique, Stamina, and Speed).
7. For user’s convenience, a shortcut to the Club Match will be added to the Expedition Menu.
※ The Club Match Season was originally scheduled to reset at Dec. 4th 7am PST, but due to the major update, the reset will be rescheduled to Dec. 11th 7am PST.
※ Please note that all Club Matches in progress will reset after the update on Dec. 7th.
*Developer’s Comment: We tried to take in as much feedback as possible. Please keep sending us feedback on how you think about the new Club Match. We will continue to work on improving the content.
● The Teamwork System has been renewed.
1. Teamwork System Modification
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The Teamwork System has been modified and is now an interaction between the user and the in-game characters.
2. Dialogue Improvements
- The questions and answers available will better portray the players’ characteristics. If you are playing in Spanish, please note that the questions will be in English for now. The Spanish text will be added as soon as possible.
3. Superior Teamwork Status
- The stat increase granted by reaching 30 Teamwork shall be reduced from 30% to 20%. Instead, you can stack Teamwork beyond 30 and up to 60 to gain additional stat increases. The over 30 Teamwork is called Superior Teamwork and once it reaches 60, it will randomly increase one of stats such as Attack Power, Pass Effect, Action Speed, Critical Rate, MAX HP, etc.
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4. Superior Teamwork Reset
- Once you’ve stacked up to 60 Teamwork, a random stat will be increased. If you don’t like the increased stat and wish to change it, you can reset the Teamwork back to 30 and attempt to increase a different stat. (Resetting the Teamwork is free)
The chances of a Teamwork event to occur have slightly increased compared to before.
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* Developer’s Comment: Now Sam and Noa can also increase their Teamwork status!
● New Daily Matches have been added to the Space-Time Continuum and the schedule of the previous matches will be modified.
Monday: Black Hole Swirly Match
Tuesday: Cupie Match
Wednesday: Sparky Match
Thursday: Klaon Match
Friday: Rainbow Elemental Match
※ The match schedule is based on KST.
● A new Game Guide has been added to the game.
- The icon is located on the upper right of the main menu.
- The schedule button has been moved to the Expedition and Space-Time Continuum Menu.
- The View Details feature is disabled for now.
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*Developer’s Comment: This is just the basic version of the Game Guide. We hope that this will help out beginners.
● Now you will be able to stack the Special Cards. You can stack up to 99 Special Cards of the same kind in 1 slot. When locking a card, all cards that are stacked with it will become locked together.
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- Please note that after the Star Burst update, all Material Cards placed in the team formation will be brought down.
- Special Card can’t be placed in the team formation.
- The Clover status of all Special Cards will be deleted.
- Please note that Littre will no longer grant Clover status when used as training material.
- All Sho Sho Cards will be deleted after the Star Burst update.
* Developer’s Comment: Although it seems that much will be lost with this change, we believe that this will bring much more to your way in the long run. This is a convenience feature we’ve wanted to add for a long time, and ask for your understanding for this change.
● Unique Stones will now appear in the GP Scout.
● The mechanism of New Stars converting to Classic Stars has changed.
> Previously: 24 weeks after the release.
> Changed to: The 3 latest 5★ players of each Attribute will be considered as New Stars. Once a new player is added, the 3rd latest New Star will become a Classic Star.
* Developer’s Comment: We once again apologize for this change.
● A new winter themed background art and BGM will be added for the main menu. You can freely change the theme to any of the 4 seasons.
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● New background art for the Management Menu.
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● The Skin UI has been improved.
- A Skin UI has been added next to the Suit equipment UI within the Player Info.
- The enlarge image function has been added to the Skin Info page.
- The “All” menu has been changed to “New”.
- The enlarge image function has been added to the Skin Shop.
● Player Book Improvements
- The “Extreme Evolution” category has been removed from the upper side of the Player Book. Instead, now you’ll be able to check the Extreme Evolution info of each player separately.
- Legendary Players will be marked with the letter L.
- Now you’ll be able to view the Normal/Evolved/Extreme Evolution version info of all cards without having to acquire the card.
● Now you can organize the players in alphabetical order at the Formation Menu.
- Thunder players will be organized based on the name. The Blood Code will be ignored.
* Developer’s Comment: The Blood Code of Thunder Players is incomprehensible to the computers in the lodging.
● The feature of viewing the enlarged image of the cards has been improved. Now you can view the Normal/Evolved/Extreme Evolution versions as well.
● New unlock animations have been added to the rank-bound content such as the Space-Time Continuum, Colosseum, Galaxy League, etc.
● The auto placement function will now work more reasonably.
● You will be shown a tooltip when you first acquire Special Cards, except for Minions. There is a button within that will redirect you to the Game Guide.
● The text has changed for Friend Requests.
● The text has been simplified for the How to Get Stronger UI
● The UI has been modified to make Enervation effects more intuitive.
● A confirmation pop-up will appear when you try to log out.
● Category and Attribute have been separated at the Formation Menu.
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● The gap between items at the Event Scout has been made to be more wider, to make it more intuitive in situations where there are more than 7 items available.
● The same player can now be used as Special Training material.
* Developer’s Comment: This has been blocked because it overlapped with Superb Power-ups, but after some time we realized that this only made things more inconvenient. Therefore, we made this change.
● A new feature that will separately notify restricted users in-game has been added.
● The feature of using a friend’s Ace Player has been improved.
- Now the cooldown will be shown.
- If you’ve joined a Club, you can choose to use the Ace Player of a Club Member.
● The Colosseum, Galaxy League, and Friendship Draw have been added to the description of available ways to acquire a character.
● The word Skin has been added to Skins acquired from Events or Purchase Events.
● Fixed the issue of the Normal version voice being played when a character with different voices for the different Evolution stages equips a Special Skin. Now the voice of the selected Skin will be played.
● Some changes have been made to the tutorial quests and rewards.
[3-4] “Win Rainbow Elemental Match 1 time” has been changed to “Make it up to 10F or higher at the Colosseum of Despair”.
[3-5] “Complete Extreme Evolution 1 time” has been changed to “Win 4 consecutive times at the Galaxy Arena”.
[3-3] Reward changed: Rainbow Elemental > 3★Gate Keeper Box
[3-5] Reward changed: Black How Swirly > 50 Crystals
*Developer’s Comment: With the addition of Cupie, Sparky, and Klaon, we had to make some changes to the old tutorial. We ask for your understanding on the changes.
● New ways to acquire a Manager Card have been added.
- You can now acquire a 5★ Manager Selective Ticket with 750 Dimension Stones at the Dimension Shop.
- The Managers that are newly added to the Dimension Shop will be available as Club Match Rewards in the following season.
- If a new Manager is released, the previously added Manager will become available in the GP Scout.
● If you attempt to recharge ST while having 999 ST, you will be warned with a pop-up saying you’ve reached the limit.
● Growth Package 1 and 2 have been added.
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● The Daily Packages have been replaced with Weekly Limited Packs.
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● The name of the illustrators will be shown in English in language settings other than Korean.
● Furion (Whirlwind) and Lab Rat Rabian (Dark) will be changed to Special Players.
- Both players will have immunity to Supergravity.
- Please note that both players can't be sold for GP or used as Special Training Material once they've been changed to Special Players.
● New BGM added for Cruzentes and Metro City.
● Parts of the character stories and team stories will be modified.
3. Balancing
● Ace Skills have been balanced.
1. The effect value of the Ace Skills has been balanced.
- The balance has been made so that there isn’t much of a gap between the effectiveness of the Ace Skills.
2. The ratio of the Ace Skills will be adjusted based on the coverage of the skills.
- Single Attribute Ace Skills are the standards in this adjustment. Dual Attribute Ace Skills will be at 85% of the effective value of Single Attribute Ace Skills, and Ace Skills that are universal and have no Attribute restrictions will be at 60%.
Ex) If the effect value of the Single Attribute Ace Skill is 35%, the Dual Attribute Ace Skill would be 30% and the universal Ace Skill would be 20%.
3. The effects of some Ace Skills will be changed, deleted, or newly added.
4. The Ace Skill will be unified regardless of the Evolution stage.
- They will be unified based on the Extreme Evolution version of the skill (Lv. 3).
ex) The Normal, Evolved, and Extreme Evolution version of Valkyrja Beth’s Ace Skill will all have the same value.
※ Only the Ace Skills of Sam and Noa are different for each evolution stage.
5. Players of 4★ and under will have the same Ace Skill effect value as 5★ players.
※ We will not be able to give you a detailed skill by skill balance change comparison because the sheer size of the balance chart would be too enormous. We ask for your understanding.
● The Ace Burst System has been added to the game
1. Limitations
- The Ace Burst System will only be applied to PvP Content (Galaxy Super League, Galaxy Arena, Galaxy Live Beta).
2. Ace Burst Activation Condition
- Ace Burst will only activate when all 11 players (including the support players) share the same Attribute.
3. Ace Burst Effect.
When activated, the Ace Skill effect value will be boosted by 160%.
- This is not a fixed multiplier and can change based on the nature of the Ace Player.
● Spirit Stones have been balanced.
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* Developer’s Comment: We would’ve loved to buff all of the Spirit Stones, but it was inevitable that some Spirit Stones had to be toned down. We ask for your understanding.
● Some Manager Skills have been balanced.
1. Santa Selena’s “Merry Christmas!” (Evolved)
> Effect: Gain [5 GP > 10 GP]
> Cooldown: [4hr > 3hr]
2. Santa Eve’s “Christmas Gift” (Superb Power-up Lv. 5)
> Effect: [Increase the lodging space by 30 > Increases the chances of Spirit Stones appearing at the Scout by 20%]
3. Shesta’s “I Need Help” (Evolved)
> Effect: Gain [5 GP > 10 GP]
4. Raguel’s “Can I Record It?” (Evolved)
> Effect: Gain [8 GP > 15 GP]
5. Euphemia’s “Difficult Training” (Evolved)
> Effect: Increases the EXP gained from training by [10% > 20%]
● The AI for single target Active Skills has been improved and will make more reasonable decisions considering the field situation.
● The selling price for Shu Shu’s will be permanently increased to 50,000 Gold.
● A new Environment named “Lava Grounds” has been added to the game. Lava Grounds affects all players and decreases the beneficial effect granted by Spirit Stones by a certain percentage.
● Environment System Improvements
Now the Environment effect will be divided into 10 stages. This will only change the intensity of the effect and not the effect itself.
The Environment effects applied to the Superb Boss Match, Boss Match, Colosseum Match, Super Galaxy League Match, Rival Match, etc. will be the same as the previous Weather effects.
*Developer’s Comment: In matches that will be added in the future, you’ll be experiencing harsh Environments that have never been seen before in Soccer Spirits.
● Extreme Evolution Recipe Renewal
- 5★ Extreme Evolution Recipe
> Previously: Advanced Elemental of matching Attribute x6 + Emperor Swirly of matching Attribute x1 + Rainbow/Black Hole Swirly x2
> Changed to: Advanced Elemental of matching Attribute x6 + Emperor Swirly of matching Attribute x1 + Fairy of matching Attribute x2
- Superb Boss Extreme Evolution Recipe
> Previously: Advanced Elemental of matching Attribute x8 + Emperor Swirly of matching Attribute x2 + Rainbow/Black Hole Swirly x3
> Changed to: Advanced Elemental of matching Attribute x8 + Emperor Swirly of matching Attribute x2 + Fairy of matching Attribute x2
- Legendary Extreme Evolution Recipe
> Unified: Advanced Elemental of matching Attribute x10 + Emperor Swirly of matching Attribute x2 + Fairy of matching Attribute x2
4. Bug Fixes
● Fixed the issue of the pop-up message not alerting the user when the user attempts to use a character with Spirit Stones equipped as training material.
● Fixed the issue that occurs when the user decides not to put Britt into the formation during the tutorial.
● Fixed the text error that occurred when the Spirit Stone effect related text was too long.
● Fixed the display error related to the value of certain stats.
● Fixed the issue of the cooldown information of the Superb Power-up Skill being displayed incorrectly at the Manager Evolution screen.
● Fixed the issue of the Event Scout icon not showing up at the Story Mode under certain situations.
● Fixed the issue of the Scout Points not being displayed in the UI at the Event Scout or the Superb Boss Match.
● Fixed the issue of the game crashing continuously after the game has been improperly closed while loading.
● [iOS] Fixed the issue of the game freezing when attempting to resume the game after the mobile device has gone into sleep mode.
● Fixed the issue related to the text and blurring effects which occur while using Spirit Stones.
● [iOS] Fixed the issue of the numbers indicating item quantity being displayed abnormally at the Inbox on devices running on OS version 10.X.
● Fixed the issue of the game not showing you the increased sales value (Gold) for selling items even though you have Managers such as AU08 Maya or AU72 Mave active. Please note that this is only a display error and the effect properly increased the Gold that you actually earned.
* Additional description has been added to the tooltip.
● Fixed the issue of the Chain completion message not displaying under certain situations.
● Fixed the issue of Mera being dropped out of the Champion Match reward at the Colosseum of Despair.
● Fixed the issue of the image text related to disassembly not being displayed properly when playing the game in Spanish, Portuguese, and Russian.
● Made modifications so that the character’s bonus Clover status correctly puts in consideration whether or not the user possesses character exclusive skins.
● [iOS] Fixed the infinite loading issue which occurred when attempting to purchase Crystals under certain situations.
● Fixed the issue with the rim art of some character cards.
> Jiho (Ardor) – Normal and Evolved version
> Elise (Ardor) – Extreme Evolution version
> Hell Countess Vitos (Dark)
● Fixed the issue of Cards becoming abnormally large under certain situations.
● Fixed the issue where the card that isn't supposed to be on the other side card collision appears to be the one that's colliding.
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