Post by Livenortusinalor on Jun 20, 2016 8:10:18 GMT -8
Implementation of 6* Littre on Global/Korean Server
There have been much speculation around the implementation of 6* littre that is currently on Jap server on Global/Korean Server.
Many people are worried that 6* littre would be implemented in the same way on Global/Korean server.
Reason being, 6* littre requires more grind/resources for one to superb a legend.
A 6* littre is created by combining three 5* littres and three 3* littres.
soccerspirits.freeforums.net/thread/9/complete-guide-gatekeepers-shu
So if the implementation of 6* littre is unavoidable, the question is, what is the best way to implement it.
One of our clubmate, haradis , came up with this idea.
But before talking about his idea, I wanna talk about the other scenarios that many people have been talking about.
a) Simple. Bigball only implements 6* littre on global/korean server and legends are now only superb-able by 6* littre.
Pros: None
Cons: Makes it harder for everyone to superb their legends.
Older players have advantage since their legends are already full superb.
b) To be fair to all players, people are worried that Bigball might reverse the superbs of the legends of the older players.
This means that, Bigball could refund the littres used to superb and make everyone's legend 0 spu.
(Although some people might have used legend dupes to superb their legends which will definitely make it harder to code)
OR
Bigball could make everyone legend's superbs, drop to the equivalent of 5 littres used.
OR
Bigball will allow older players to retain their advantages with full superb players.
However, Haradis had a better suggestion.
Instead of pissing people off by doing the above, Bigball could release the 6th superb for all players which can only be achieved by using 6* littre.
This allows the game to retains its difficulty to reach 5 spu for a player while utilizing the 6* littre to allow players to achieve further progress on their players.
It will also be fair to the newer players and no refund/reversal of superbs of legends owned by current players is needed.
BUT
what most players prefer is to never implement 6* littre on global/korean server.
BUT
If it is unavoidable, instead of requiring 6* littre for all superbs, it is a viable idea to require 6* littre only from the 6th superb onwards.
Suggestion by haradis ,
Club Apocalypse
There have been much speculation around the implementation of 6* littre that is currently on Jap server on Global/Korean Server.
Many people are worried that 6* littre would be implemented in the same way on Global/Korean server.
Reason being, 6* littre requires more grind/resources for one to superb a legend.
A 6* littre is created by combining three 5* littres and three 3* littres.
soccerspirits.freeforums.net/thread/9/complete-guide-gatekeepers-shu
So if the implementation of 6* littre is unavoidable, the question is, what is the best way to implement it.
One of our clubmate, haradis , came up with this idea.
But before talking about his idea, I wanna talk about the other scenarios that many people have been talking about.
a) Simple. Bigball only implements 6* littre on global/korean server and legends are now only superb-able by 6* littre.
Pros: None
Cons: Makes it harder for everyone to superb their legends.
Older players have advantage since their legends are already full superb.
b) To be fair to all players, people are worried that Bigball might reverse the superbs of the legends of the older players.
This means that, Bigball could refund the littres used to superb and make everyone's legend 0 spu.
(Although some people might have used legend dupes to superb their legends which will definitely make it harder to code)
OR
Bigball could make everyone legend's superbs, drop to the equivalent of 5 littres used.
OR
Bigball will allow older players to retain their advantages with full superb players.
However, Haradis had a better suggestion.
Instead of pissing people off by doing the above, Bigball could release the 6th superb for all players which can only be achieved by using 6* littre.
This allows the game to retains its difficulty to reach 5 spu for a player while utilizing the 6* littre to allow players to achieve further progress on their players.
It will also be fair to the newer players and no refund/reversal of superbs of legends owned by current players is needed.
BUT
what most players prefer is to never implement 6* littre on global/korean server.
BUT
If it is unavoidable, instead of requiring 6* littre for all superbs, it is a viable idea to require 6* littre only from the 6th superb onwards.
Suggestion by haradis ,
Club Apocalypse