Post by Forum Administrator on Apr 7, 2016 4:55:18 GMT -8
7th April Update Patch Notes™ Soccer Spirits
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=816305%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/15085
In addition, English Patch Notes may also be found in game via Events page.
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[Update]2016.04.07
Apr. 7th Update Details
Hi, it’s Com2uS!
Here are the details for the v1.26.3 update.
■ Update Schedule
Apr. 7th 7pm – 9pm PDT
■ Update Details
1. Feature
● [Global Server Exclusive] The national flag will be changed to the flag of the new Club Owner’s nation when the Club Ownership changes.
2. Balancing
● The mechanic for 1 vs multiple opponent situations has changed.
[Previously]
- The character with the ball is contested by the opponent with the lowest HP.
- Skill effect triggers such as “when attacked” or “with a critical hit” will also work against opponents that have not been in direct contact with the character holding the ball.
[Changed to]
- The character with the ball is contested by the opponent with the highest Reflex.
- Skill effect triggers such as “when attacked” or “with a critical hit” will only work against the opponent that has been in direct contact with the character holding the ball.
● Cooperative Defense has been disabled in the Colosseum of Trials.
3. Bug Fixes
● Fixed an issue of the match freezing or crashing under certain situations when the game is played on Auto Mode.
● Fixed an issue where the opponent goalkeeper would use an active block skill when it gets the turn first, if a player in the Forward line holds the ball. (Happens at Auto Mode)
● Fixed an issue where the match would stop after an incapacitated character makes an action.
● Fixed an issue of incapacitated characters being acknowledged as defense players when skills that grant an additional turn are activated.
● Skills with the effect of increasing MAX HP will now recover the HP of incapacitated allies to 1.
● Fixed an issue where the attacker would be able to ignore the enemy defense and go straight against the goal keeper, if the attacker succeeds a counterattack with an additional turn after taking a shot against the goal keeper.
● Fixed an issue of active block skill effects often being applied repetitively.
● Fixed an issue where the player would become unable to use active pass skill when the player advances to a line where all enemies are unable to move using penetration or steal skills.
● Fixed an issue where the stat increases granted by pass effects would seem to disappear right after the player makes a shot.
- The actual mechanic was left intact and the change was only limited to the timing of the numbers disappearing. However, to avoid further confusion, we’ve decided to change it back to how it used to be.
● Fixed an issue of critical damage/ penetration/ attack power resistance effects being displayed as negative values when activated.
● Fixed an issue of the sound effects not playing when active skills have been activated.
● The Club Match ranking will now show the top 100 Clubs instead of the top 3.
● Fixed an issue of the player HP and skill cooldown status being bound to the player’s location from the previous match.
● Fixed an issue of the match result being displayed as Defeated when the user wins the series in customized match order.
● [Android Only] Fixed an issue of the UI being displayed improperly when the user taps the back button during matchmaking for the Club Matches.
● Fixed an issue where players that have been absent for a certain time would be eligible for Club Ownership delegation.
● Fixed an issue of the Club Member Ranking being improperly displayed when a Club Member leaves the Club.
● Fixed an issue where the squad bonus would not refresh when position changes are made at the Match Preview.
● Fixed an issue of the Team Ability of both teams being displayed as the same when a user moves to the Formation Menu via the enemy team info page and then comes back.
● Fixed an issue where players that went through training would appear at the top when sorting players under the “New” category at the Formation Menu.
이전다음List
Privacy Policy & Terms of Use
English
GameVil Official Channels Com2uS Official Channels
gamevilCopyright Gamevil Inc. All Rights Reserved.
com2usCopyright Com2uS Corp. All Rights Reserved.
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=816305%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/15085
In addition, English Patch Notes may also be found in game via Events page.
본문바로가기
HIVE Games
CLUBS
Customer Service
Login
Notices
Contact us
[Update]2016.04.07
Apr. 7th Update Details
Hi, it’s Com2uS!
Here are the details for the v1.26.3 update.
■ Update Schedule
Apr. 7th 7pm – 9pm PDT
■ Update Details
1. Feature
● [Global Server Exclusive] The national flag will be changed to the flag of the new Club Owner’s nation when the Club Ownership changes.
2. Balancing
● The mechanic for 1 vs multiple opponent situations has changed.
[Previously]
- The character with the ball is contested by the opponent with the lowest HP.
- Skill effect triggers such as “when attacked” or “with a critical hit” will also work against opponents that have not been in direct contact with the character holding the ball.
[Changed to]
- The character with the ball is contested by the opponent with the highest Reflex.
- Skill effect triggers such as “when attacked” or “with a critical hit” will only work against the opponent that has been in direct contact with the character holding the ball.
● Cooperative Defense has been disabled in the Colosseum of Trials.
3. Bug Fixes
● Fixed an issue of the match freezing or crashing under certain situations when the game is played on Auto Mode.
● Fixed an issue where the opponent goalkeeper would use an active block skill when it gets the turn first, if a player in the Forward line holds the ball. (Happens at Auto Mode)
● Fixed an issue where the match would stop after an incapacitated character makes an action.
● Fixed an issue of incapacitated characters being acknowledged as defense players when skills that grant an additional turn are activated.
● Skills with the effect of increasing MAX HP will now recover the HP of incapacitated allies to 1.
● Fixed an issue where the attacker would be able to ignore the enemy defense and go straight against the goal keeper, if the attacker succeeds a counterattack with an additional turn after taking a shot against the goal keeper.
● Fixed an issue of active block skill effects often being applied repetitively.
● Fixed an issue where the player would become unable to use active pass skill when the player advances to a line where all enemies are unable to move using penetration or steal skills.
● Fixed an issue where the stat increases granted by pass effects would seem to disappear right after the player makes a shot.
- The actual mechanic was left intact and the change was only limited to the timing of the numbers disappearing. However, to avoid further confusion, we’ve decided to change it back to how it used to be.
● Fixed an issue of critical damage/ penetration/ attack power resistance effects being displayed as negative values when activated.
● Fixed an issue of the sound effects not playing when active skills have been activated.
● The Club Match ranking will now show the top 100 Clubs instead of the top 3.
● Fixed an issue of the player HP and skill cooldown status being bound to the player’s location from the previous match.
● Fixed an issue of the match result being displayed as Defeated when the user wins the series in customized match order.
● [Android Only] Fixed an issue of the UI being displayed improperly when the user taps the back button during matchmaking for the Club Matches.
● Fixed an issue where players that have been absent for a certain time would be eligible for Club Ownership delegation.
● Fixed an issue of the Club Member Ranking being improperly displayed when a Club Member leaves the Club.
● Fixed an issue where the squad bonus would not refresh when position changes are made at the Match Preview.
● Fixed an issue of the Team Ability of both teams being displayed as the same when a user moves to the Formation Menu via the enemy team info page and then comes back.
● Fixed an issue where players that went through training would appear at the top when sorting players under the “New” category at the Formation Menu.
이전다음List
Privacy Policy & Terms of Use
English
GameVil Official Channels Com2uS Official Channels
gamevilCopyright Gamevil Inc. All Rights Reserved.
com2usCopyright Com2uS Corp. All Rights Reserved.