Post by Forum Administrator on Apr 27, 2016 3:37:07 GMT -8
28th April Update Patch Notes™ Soccer Spirits
*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=827246%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/15394
In addition, English Patch Notes may also be found in game via Events page.
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[Update]2016.04.27
Apr. 27th Update Details
Hi, it’s Com2uS!
Here are the details for the April 27th update.
■ Update Schedule
Apr. 27th 10pm – 11pm PDT
■ Update Details
1. Character
● A new Season 1 player, Irru (Whirlwind), has been added to the draw.
이루_380.png
- Skill Set (Evolved)
> (Ace) Dragon King’s Departure II: Increases the defense and HP of Whirlwind players by 30%.
> (Active) Cintamani Smash II: [Shoot] Increases the attack power and critical rate by 20%. (Accumulates up to 5 times)
> (Passive 1) The Truth of All Beings: Increases action speed by 20% and attack power by 30%.
> (Passive 2) Artistic and Deadly II: Increases the critical rate by 10% every 3 min.
> (Passive 3) Energy of the Dragon King: Reduces the critical resistance by 5% and increases the incoming damage by 5% of the enemies within the position for 8 min with a shot. (Accumulates up to 5 times)
- Irru can be acquired from Draw, Scout, Dimension Shop, and the Season 1 Player Box.
* The Extreme Evolution version will be updated in the future.
● Extreme Evolution Victoria (Ardor) has been added to the game.
채빛나11_203.png
채빛나22_172.png
채빛나5_496.png
- The image of the character has changed due to the replacement of the illustrator.
※ Please note that the previous image will not be provided as a free skin due to censorship issues.
- The name of the Ace Skill has been unified as “I'm Watching You!”.
- The name of the Active Skill has been unified as “Lovely Heartbreaker”.
- The Passive Skill “Punishing Evil” will be replaced with “Inevitable Result” at the moment of Extreme Evolution.
> Punishing Evil: Decreases incoming damage by 15% and increases the critical rate by 25%.
> Inevitable Result: Decreases incoming damage by 30% and increases critical rate by 40% and attack power by 30%.
● Extreme Evolution EA82 Nikita (Thunder) has been added to the game.
니키타_656.png
- The Passive Skill “Soul Amplification” has been changed to be a single level skill but has become more effective.
> Previously – Soul Amplification II: Recovers 15% Spirit every 3 min.
> Changed to – Soul Amplification: Recovers 20% Spirit every 3 min.
- The Passive Skill “Defensive Barrier” has been changed to have 2 levels and the skill effect has been changed accordingly.
> Previously: Decreases incoming damage by 75% and increases the chance to resist counter attack by 75% when being the target of steal.
> Change to (Lv.1): Decreases incoming damage by 50% and increases the chance to resist counter attack by 50% when being the target of steal.
> Change to (Lv. 2): Decreases incoming damage by 75% and increases the chance to resist counter attack by 75% when being the target of steal.
- The Passive Skill “Honorable Vow” will be replaced with “Aura of Confidence”. (Lv. 5)
> Honorable Vow: Increases the action speed and MAX HP by 20% within the position.
> Aura of Confidence: Increases action speed by 25%, MAX HP by 25%, and defense by 25% within the position.
● New Premium Skins: Iron Defender Nerua (Thunder) and Space Villain Kiki (Whirlwind) have been added to the Skin Shop.
네루아_741.png묘묘_819.png
● The following players will have a greatly increased chance of being drawn at the Weekend Event Draw during May 1st – May 14th.
> Victoria (Ardor), Z088 Beta (Thunder), Irru (Whirlwind), Leah (Light), Shura (Dark) , Bell (Thunder, Legendary), Serestia (Dark, Legendary)
2. Features
● The match names of Penguin/Swirly Matches have been changed to differentiate them with the ones that are no longer sold.
● The Boss Match against Kaidormu (Whrilwind) has been added to the game. More information will be provided with a separate event notice.
● The Rival Match selected via the Rival Poll Event has been added to the game. More information will be provided with a separate event notice.
● 2 Premium Tickets will be sent out as a compensation for the image error for the Weekend Event Draw that occurred on Apr. 22nd.
3. Balancing
● The efficiency of Gold purchases using Crystals has been increased by 50%.
● The Gold drop at Gold Guerilla Matches has been increased.
- Normal: 2,000 > 3,000 Gold
- Very Hard: 3,000 > 4,000 Gold
- Hell: 4,000 > 5,000 Gold
● The Passive Skill for Extreme Evolution Linmay (Whirlwind) has been changed.
- There’s a bug that recovers incapacitated Goalkeepers in the current Passive Skill. For this reason, the trigger of ""Protection of the Ruin Guardian"" has been changed.
> Previously: Recovers 20% HP and 10% of the action bar of the allies within the position when being attacked or making a pass.
> Changed to: Recovers 20% HP and 10% of the action bar of allies within the position with a pass or when being penetrated.
※ We're planning to make it activate against steal attacks in the next major update.
● Season 1 Legendary Players have been balanced.
※ Based on clause 3-1 of the renewed Recall Policy, Legendary and Special Players are not subject for recall.
[William]
- At Normal and Evolved state, the Passive Skill “Desperate” has been changed to “Assurance”.
> Desperate: Decreases the inflicted damage by 35% and increases the attack power by 15% when your HP is below 60%
> Assurance: Increases the critical rate by 50% with a shoot.
- The effect of Passive Skill “God of Fire” has been changed.
> Previous: The attack power is increased by 50%, critical rate by 50%, and penetration by 30% when holding the ball.
> Changed to: Increases the attack power by 50% and critical rate by 50% with a shoot or a steal.
[Shu]
- The effect of the Active Skill has been changed.
> Previously: [Penetration] Increases the attack power by 80% and decreases the incoming damage by 60%.
> Changed to: [Penetration] Increases the attack power by 80% and critical rate by 50% and decreases the incoming damage by 60%.
- The Passive Skill “Fantasy Star” and “Fantasy Star II” has been changed to “Galaxy Star” and “Galaxy Star II”. (Lv.2)
> Fantasy Star II: Increase attack power by 60% and decrease incoming damage by 15% for each opponent with a penetration.
>Galaxy Star II: When penetrating, recovers 15% HP first, and then increases the attack power by 60% and decreases the incoming damage by 15% for every enemy target.
- The Passive Skill Superiority has been changed to “Mind Bind”.
> Superiority: Recovers the spirit by 50% with a penetration (Recovers the HP by 25% first)
> Mind Bind: Increases the defense by 10% and MAX HP by 10% of the team.
- The effect of the Extreme Evolution Passive Skill “Expand Strategy” has been changed.
> Previously: Recovers the action bar by 25% and the HP by 15% within the position with an attack
> Changed to: Allies within the position recover 20% of the action bar and 15% HP with an attack. 15% spirit is also recovered for every ally within the position.
[MX27 Leventor]
- At Normal and Evolved state, the Passive Skill “Soccer of Power” has been changed to “Infiltrating Power”.
> Soccer of Power: Increases the attack power and critical rate by 20%.
> Infiltrating Power: Increases the penetration by 20% and critical rate by 20%.
- The Extreme Evolution Passive Skill “Summoning Hades” has been remade.
> Previously: Increases the attack power and the critical rate by 50% when you have the ball
> Changed to: Increases penetration by 30% and critical rate by 50% with a shoot or a steal.
- The Passive Skill “Overwhelming” and “Overwhelming II” has been changed to “Overwhelming Presence” and “Overwhelming Presence II”. (Lv. 2)
> Overwhelming II: Decreases the critical rate and reflexes of the enemy by 30% within the position
> Overwhelming Presence II: Decreases the defense by 30% and reflex by 30% of the enemies within the position.
- The Passive Skill “Cold Heart” has been remade.
> Previously: Increases the penetration power by 25% for 10 min with an attack (Accumulates up to 3 times)
> Changed to: Increases the attack power by 70%
[Bell]
- At Normal and Evolved state, the Passive Skill “Attack Formation” has been changed to “Besiege”.
> Attack Formation: Increases attack power within the position by 15%.
> Besiege: Increases the attack power by 15% and critical rate by 15% of the allies within the position.
- The effect of the Passive Skill “Unavoidable Destiny” and “Unavoidable Destiny II” has been changed.
> Unavoidable Destiny: Increases the attack power by [60% → 50%] and decreases the inflicted damage by [20% → 15%] for 1 min with an attack (Accumulates up to [3 times → 2 times])
> Unavoidable Destiny II: Increases the attack power by [80% → 70%] and decreases the inflicted damage by [30% → 20%] for 1 min with an attack (Accumulates up to [3 times → 2 times])
[King Jin]
- At Normal and Evolved state, the Passive Skill “Barricade” has been changed to “Totality”.
> Barricade: Decreases the incoming damage by 15%.
> Totality: Decreases the incoming damage by 25%.
- The effect of the Active Skill has changed.
> Previously: [Block] Decreases the inflicted damage from a shoot by 60%.
> Changed to: [Block] Decreases the inflicted damage from a shoot by 40% and increases the critical resistance by 30%. (Cooldown: [20 min. → 10 min.])
- The Extreme Evolution Passive Skill “Serenity” has been remade.
> Previously: Decreases the inflicted damage by 30% and increases critical resistance by 30%.
> Changed to: Increases critical resistance by 30% and defense by 30%, and decreases incoming damage by 30% when positioned in a goalkeeper position.
[Khirel]
- At Normal and Evolved state, the Passive Skill “Skilled” has been changed to “Avalanche”.
> Skilled: Increases reflexes by 30% and decreases the inflicted damage by 15%
> Avalanche: Increases the attack power by 15% and critical damage by 15% of the allies within the position.
- The Passive Skill “Fatal Blow” has been changed to “Absolute March”.
> Fatal Blow: Increases critical rate by 60% with a penetration
> Absolute March: Increases the critical rate by 50% and counterattack resistance by 35% with a penetration.
- The effect of the Passive Skill “Song of a Knife” and “Song of a Knife II” has changed. (Lv. 2)
> Previously: Increases the inflicted damage on the target by 75% with a penetration
> Changed to: When being attacked or penetrating, the target receives 50% increased damage.
[Duke]
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Penetrate] Increases attack power by 80% for each target
> Changed to: [Penetrate] Increases attack power by 80% and reflex by 30% for each target (Cooldown: [15 min. → 8 min.])
- The Extreme Evolution Passive Skill “Infinite Area” has been remade.
> Previously: Increases penetration power by 50% and decreases the inflicted damage by 50% with a penetration.
> Changed to: Increases penetration by 50% and decreases incoming damage by 50%.
[Valkyrja Beth]
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Strategy] Recovers the action bar of the whole team by 40%
> Changed to: [Strategy] Recovers the team's action bar by 30%. (Can be activated after 5 min into the match), (Cooldown: [20 min. → 8 min.])
- The effect of the Normal and Evolved Stage Passive Skill “Onward!” has changed.
> Onward: Increases the attack power by 30% and recovers the action bar of [all allies → for every ally within the position] by [15% → 10%] with a penetration.
- The effect of the Passive Skill “Goddess of Battle” and “Goddess of Battle II” has been changed. (Lv. 2)
> Goddess of Battle II: Increases the critical rate by [25% → 20%] and reflex by [25% → 20%] within the position for 10 min with (Accumulated up to 3 times)
- The effect of the Extreme Evolution Passive Skill “Charge!” has been changed.
> Charge!: Increases the attack power by [60% → 80%] and recovers the action bar of all allies by [15% → 10%] with a penetration.
- The effect of the Passive Skill “Strong Faith” has been changed.
> Strong Faith: Increases the attack power by 40% and decreases the incoming damage by 40% [(removed) when you have the ball].
[Metatron]
- The effect of the Extreme Evolution Passive Skill “Mercy and Insanity” has been changed.
> Previously: Decreases the MAX HP of the enemies by 30% and reflexes by 30% within the position
> Changed to: Decreases the MAX HP by 25%, reflex by 25%, and attack power by 25% of the enemies within the position.
- The effect of the Passive Skills “Devil’s Whisper” and “Devil’s Whisper II” has been changed.
> Devil’s Whisper: Decreases the action bar of all enemies by [10% → 5%] with an attack.
> Devil’s Whisper II: Decreases the action bar of all enemies by [20% → 10%] with an attack.
- The effect of the Passive Skills “Angel’s Light” and “Angel’s Light II” has been changed.
> Angel’s Light: Recovers the team's HP by 10% and action bar by [10% → 5%] when attacked. (Has no effect on players that are under inability effects)
> Angel’s Light II: Recovers the team's HP by 15% and action bar by [15% → 10%] when attacked. (Has no effect on players that are under inability effects)
[Baltheon]
- The overall properties of Baltheon have been adjusted to make him more suitable as an Assister.
- Baltheon's main position has been changed from ST to SS.
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Pass] Recovers the target’s action bar by 100% and increases the pass effect the target receives by 80% and the target’s critical damage by 40%.
> Changed to: [Pass] The designated target recovers 100% action bar and gets 80% increased pass effect, 30% increased critical damage, and 20% increased critical rate.
- The effect of the Passive Skill “Perfect Balance” has been replaced with “Quick Planning”.
> Perfect Balance: Increases the attack power and pass by 30%.
> Quick Planning: Increases the action speed by 30% and pass by 30%.
● The multipliers of Skills with effects that affect the action bar have been modified.
- This change has been made due to the fact that skills that affect the action bar are extremely powerful compared to other skills.
- The modifications have been made under the consideration of the skill triggers and the value of the skill’s targets.
※ Based on clause 3-5 of the renewed Recall Policy, the players affected by this change will not be subject for Recall.
※ Skills with the effect type "action bar starts at x%" will be changed to a different mechanic in the next major update.
[Enhanced Passive Skills]
- Rush: Recovers the Action Bar by [30% → 40%] with a penetration (Recovers 25% HP fist)
> Affected Players: Guinevere, Furion, Horan, Vermillion Bird, Sena
- Rush II: Recovers the Action Bar by [40% → 60%] with a penetration (Recovers 30% HP fist)
> Affected Player: Furion
- Stealing Heat: Decreases the enemy's action bar by [15% → 25%] with a steal
> Affected Player: Micki
- Ghost’s Eye: Steals up to [20% → 25%] of the action bar and 15% spirit from each enemy within the position. (The stolen amount can't exceed 80% of the action bar)
> Affected Player: Bora
- Breakthrough Pass: Recovers your action bar by [30% → 35%] with a pass
> Affected Players: Hermod, Sophie, Ciel, Castor, Mimi, Leina, Marianne
[Weakened Passive Skills]
- Moving Magic Area: Recovers the action bar by [50% → 35%] and HP by 15% with a pass
> Affected Player: Sammy
- Tightening Space: Decreases the spirit by 20% and action bar by [20% → 15%] of the enemies within the position with a pass.
> Affected Player: Valkia
- Tightening Space II: Decreases the spirit by 25% and action bar by [25% → 20%] of the enemies within the position with a pass.
> Affected Player: Valkia
- Effort: Recovers the action bar by [30% → 20%] when attacked (Recovers the HP by 30% first)
>Affected Players: Lia, Evylin
- Effort II: Recovers the action bar by [40% → 30%] when attacked (Recovers the HP by 35% first)
>Affected Player: Lia
- Miraculous Chance: Recovers the action bar additionally by [40% → 25%] with a critical hit.
> Affected Players: Yuna, Irin, Z088 Zach, Zhen Long, Ralph, Lulu, Ami
- Miraculous Chance II: Recovers the action bar additionally by [60% → 35%] with a critical hit.
> Affected Players: Irin, Z088 Zach, Ami
- Gap of Light: Recovers the action bar of allies within the position by [30% → 20%] with a pass.
> Affected Player: Silla
- Gap of Light II: Recovers the action bar of allies within the position by [35% → 25%] with a pass.
> Affected Player: Silla
- Passion: Recovers the action bar by [40% → 35%] with an attack (Recovers the HP by 40% first)
> Affected Players: William, Tiffany, Estella
- Capture Soul: Absorbs 15% of the spirit and [10% → 5%] of the action bar from each enemy within the position with an action.
> Affected Player: Miho
- Will: Recovers the action bar by [40% → 25%] when damaged.
> Affected Players: Choi, Tina, Tria, Crovia, Ruen, Sirius, Mariel, Anis, Grace
- Will II: Recovers the action bar by [50% → 30%] when damaged.
> Affected Players: Choi, Ruen, Grace
- Provoke: Recovers the action bar by [30% → 20%] and spirit by 30% when you're attacked.
> Affected Players: Yuran, Nari, Lulu, Muspel, Lynbell
- Provoke II: Recovers the action bar by [40% → 30%] and spirit by 40% when you're attacked.
> Affected Players: Yuran, Lulu, Muspel
- Echo of the End: Inflicts [20% → 10%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Lucifer
- Echo of the End II: Inflicts [25% → 15%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Lucifer
- Blue Devil: Inflicts [25% → 20%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Hildegard
- Elastic Body: Recovers the action bar by [60% → 25%] when damaged.
> Affected Players: Mute, Ai, Sophie, Maggie, Meg
- Elastic Body II: Recovers the action bar by [75% → 30%] when damaged.
> Affected Players: Ai, Maggie
- Charge Bullet: Recovers the action bar by [40% → 20%] and spirit by 40% when you're attacked.
> Affected Player: Lucian
- Charge Bullet II: Recovers the action bar by [50% → 30%] and spirit by 50% when you're attacked.
> Affected Player: Lucian
- Desperate Response: Recovers the action bar within the position by [15% → 10%] with an attack.
> Affected Player: Sue
- Magic of Happiness: Recovers the action bar by [20% → 10%] and the HP by 15% within the position with a critical hit.
> Affected Player: Elise
4. Bug Fixes
● The Spirit Stone Power-up cost discount event was delayed for 13 minutes and compensation rewards will be sent to make up for the inconveniences caused during this time. Users that have performed Power-ups during Apr. 16th 8am – 8:14am PDT will receive 20% of the Gold used via their Inbox.
● The time display of Club Member Log-in Records will be changed from the time of last match clearance to last log-in or last match clearance. Whichever is the most recent will be displayed.
● The issue of the Club information remaining when switching accounts has been fixed.
● The issue of Pre-Season rewards occasionally coming in right after the Galaxy Super League Season change has been fixed.
● The issue of Players acquired via the Recall System not being recorded at the user profile has been fixed.
● The issue of the highest clearance record of the Colosseum of Despair being displayed as the level of the next Champion at the user’s profile history has been fixed.
● The issue of White Guardenia (Light)’s Passive Skill “Show Me What You’ve Got” acting differently from the skill description has been fixed.
- Show Me What You’ve Got: Decreases the inflicted damage by 10% and increases the pass effect by 20% for 12 min when you're attacked (Accumulates up to 5 times)
> Fixed an issue of the skill lasting for 20 minutes and stacking up to 8 times has been fixed.
● The issue of the skill of AI- Delta (Thunder), Boss Match minion, being displayed as a Forward Pass instead of a Long Pass has been fixed.
Please check the update schedule to avoid any inconveniences.
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*As withhive english patch notes expires after 2 months, we have now copied and paste all the patch info below.
Korean Patch Notes:
cafe.naver.com/soccerspirits.cafe?iframe_url=/ArticleRead.nhn%3Fclubid=26943502%26articleid=827246%26referrerAllArticles=true
English Patch Notes:
withhive.com/help/notice_view/15394
In addition, English Patch Notes may also be found in game via Events page.
본문바로가기
HIVE Games
CLUBS
Customer Service
Login
Notices
Contact us
[Update]2016.04.27
Apr. 27th Update Details
Hi, it’s Com2uS!
Here are the details for the April 27th update.
■ Update Schedule
Apr. 27th 10pm – 11pm PDT
■ Update Details
1. Character
● A new Season 1 player, Irru (Whirlwind), has been added to the draw.
이루_380.png
- Skill Set (Evolved)
> (Ace) Dragon King’s Departure II: Increases the defense and HP of Whirlwind players by 30%.
> (Active) Cintamani Smash II: [Shoot] Increases the attack power and critical rate by 20%. (Accumulates up to 5 times)
> (Passive 1) The Truth of All Beings: Increases action speed by 20% and attack power by 30%.
> (Passive 2) Artistic and Deadly II: Increases the critical rate by 10% every 3 min.
> (Passive 3) Energy of the Dragon King: Reduces the critical resistance by 5% and increases the incoming damage by 5% of the enemies within the position for 8 min with a shot. (Accumulates up to 5 times)
- Irru can be acquired from Draw, Scout, Dimension Shop, and the Season 1 Player Box.
* The Extreme Evolution version will be updated in the future.
● Extreme Evolution Victoria (Ardor) has been added to the game.
채빛나11_203.png
채빛나22_172.png
채빛나5_496.png
- The image of the character has changed due to the replacement of the illustrator.
※ Please note that the previous image will not be provided as a free skin due to censorship issues.
- The name of the Ace Skill has been unified as “I'm Watching You!”.
- The name of the Active Skill has been unified as “Lovely Heartbreaker”.
- The Passive Skill “Punishing Evil” will be replaced with “Inevitable Result” at the moment of Extreme Evolution.
> Punishing Evil: Decreases incoming damage by 15% and increases the critical rate by 25%.
> Inevitable Result: Decreases incoming damage by 30% and increases critical rate by 40% and attack power by 30%.
● Extreme Evolution EA82 Nikita (Thunder) has been added to the game.
니키타_656.png
- The Passive Skill “Soul Amplification” has been changed to be a single level skill but has become more effective.
> Previously – Soul Amplification II: Recovers 15% Spirit every 3 min.
> Changed to – Soul Amplification: Recovers 20% Spirit every 3 min.
- The Passive Skill “Defensive Barrier” has been changed to have 2 levels and the skill effect has been changed accordingly.
> Previously: Decreases incoming damage by 75% and increases the chance to resist counter attack by 75% when being the target of steal.
> Change to (Lv.1): Decreases incoming damage by 50% and increases the chance to resist counter attack by 50% when being the target of steal.
> Change to (Lv. 2): Decreases incoming damage by 75% and increases the chance to resist counter attack by 75% when being the target of steal.
- The Passive Skill “Honorable Vow” will be replaced with “Aura of Confidence”. (Lv. 5)
> Honorable Vow: Increases the action speed and MAX HP by 20% within the position.
> Aura of Confidence: Increases action speed by 25%, MAX HP by 25%, and defense by 25% within the position.
● New Premium Skins: Iron Defender Nerua (Thunder) and Space Villain Kiki (Whirlwind) have been added to the Skin Shop.
네루아_741.png묘묘_819.png
● The following players will have a greatly increased chance of being drawn at the Weekend Event Draw during May 1st – May 14th.
> Victoria (Ardor), Z088 Beta (Thunder), Irru (Whirlwind), Leah (Light), Shura (Dark) , Bell (Thunder, Legendary), Serestia (Dark, Legendary)
2. Features
● The match names of Penguin/Swirly Matches have been changed to differentiate them with the ones that are no longer sold.
● The Boss Match against Kaidormu (Whrilwind) has been added to the game. More information will be provided with a separate event notice.
● The Rival Match selected via the Rival Poll Event has been added to the game. More information will be provided with a separate event notice.
● 2 Premium Tickets will be sent out as a compensation for the image error for the Weekend Event Draw that occurred on Apr. 22nd.
3. Balancing
● The efficiency of Gold purchases using Crystals has been increased by 50%.
● The Gold drop at Gold Guerilla Matches has been increased.
- Normal: 2,000 > 3,000 Gold
- Very Hard: 3,000 > 4,000 Gold
- Hell: 4,000 > 5,000 Gold
● The Passive Skill for Extreme Evolution Linmay (Whirlwind) has been changed.
- There’s a bug that recovers incapacitated Goalkeepers in the current Passive Skill. For this reason, the trigger of ""Protection of the Ruin Guardian"" has been changed.
> Previously: Recovers 20% HP and 10% of the action bar of the allies within the position when being attacked or making a pass.
> Changed to: Recovers 20% HP and 10% of the action bar of allies within the position with a pass or when being penetrated.
※ We're planning to make it activate against steal attacks in the next major update.
● Season 1 Legendary Players have been balanced.
※ Based on clause 3-1 of the renewed Recall Policy, Legendary and Special Players are not subject for recall.
[William]
- At Normal and Evolved state, the Passive Skill “Desperate” has been changed to “Assurance”.
> Desperate: Decreases the inflicted damage by 35% and increases the attack power by 15% when your HP is below 60%
> Assurance: Increases the critical rate by 50% with a shoot.
- The effect of Passive Skill “God of Fire” has been changed.
> Previous: The attack power is increased by 50%, critical rate by 50%, and penetration by 30% when holding the ball.
> Changed to: Increases the attack power by 50% and critical rate by 50% with a shoot or a steal.
[Shu]
- The effect of the Active Skill has been changed.
> Previously: [Penetration] Increases the attack power by 80% and decreases the incoming damage by 60%.
> Changed to: [Penetration] Increases the attack power by 80% and critical rate by 50% and decreases the incoming damage by 60%.
- The Passive Skill “Fantasy Star” and “Fantasy Star II” has been changed to “Galaxy Star” and “Galaxy Star II”. (Lv.2)
> Fantasy Star II: Increase attack power by 60% and decrease incoming damage by 15% for each opponent with a penetration.
>Galaxy Star II: When penetrating, recovers 15% HP first, and then increases the attack power by 60% and decreases the incoming damage by 15% for every enemy target.
- The Passive Skill Superiority has been changed to “Mind Bind”.
> Superiority: Recovers the spirit by 50% with a penetration (Recovers the HP by 25% first)
> Mind Bind: Increases the defense by 10% and MAX HP by 10% of the team.
- The effect of the Extreme Evolution Passive Skill “Expand Strategy” has been changed.
> Previously: Recovers the action bar by 25% and the HP by 15% within the position with an attack
> Changed to: Allies within the position recover 20% of the action bar and 15% HP with an attack. 15% spirit is also recovered for every ally within the position.
[MX27 Leventor]
- At Normal and Evolved state, the Passive Skill “Soccer of Power” has been changed to “Infiltrating Power”.
> Soccer of Power: Increases the attack power and critical rate by 20%.
> Infiltrating Power: Increases the penetration by 20% and critical rate by 20%.
- The Extreme Evolution Passive Skill “Summoning Hades” has been remade.
> Previously: Increases the attack power and the critical rate by 50% when you have the ball
> Changed to: Increases penetration by 30% and critical rate by 50% with a shoot or a steal.
- The Passive Skill “Overwhelming” and “Overwhelming II” has been changed to “Overwhelming Presence” and “Overwhelming Presence II”. (Lv. 2)
> Overwhelming II: Decreases the critical rate and reflexes of the enemy by 30% within the position
> Overwhelming Presence II: Decreases the defense by 30% and reflex by 30% of the enemies within the position.
- The Passive Skill “Cold Heart” has been remade.
> Previously: Increases the penetration power by 25% for 10 min with an attack (Accumulates up to 3 times)
> Changed to: Increases the attack power by 70%
[Bell]
- At Normal and Evolved state, the Passive Skill “Attack Formation” has been changed to “Besiege”.
> Attack Formation: Increases attack power within the position by 15%.
> Besiege: Increases the attack power by 15% and critical rate by 15% of the allies within the position.
- The effect of the Passive Skill “Unavoidable Destiny” and “Unavoidable Destiny II” has been changed.
> Unavoidable Destiny: Increases the attack power by [60% → 50%] and decreases the inflicted damage by [20% → 15%] for 1 min with an attack (Accumulates up to [3 times → 2 times])
> Unavoidable Destiny II: Increases the attack power by [80% → 70%] and decreases the inflicted damage by [30% → 20%] for 1 min with an attack (Accumulates up to [3 times → 2 times])
[King Jin]
- At Normal and Evolved state, the Passive Skill “Barricade” has been changed to “Totality”.
> Barricade: Decreases the incoming damage by 15%.
> Totality: Decreases the incoming damage by 25%.
- The effect of the Active Skill has changed.
> Previously: [Block] Decreases the inflicted damage from a shoot by 60%.
> Changed to: [Block] Decreases the inflicted damage from a shoot by 40% and increases the critical resistance by 30%. (Cooldown: [20 min. → 10 min.])
- The Extreme Evolution Passive Skill “Serenity” has been remade.
> Previously: Decreases the inflicted damage by 30% and increases critical resistance by 30%.
> Changed to: Increases critical resistance by 30% and defense by 30%, and decreases incoming damage by 30% when positioned in a goalkeeper position.
[Khirel]
- At Normal and Evolved state, the Passive Skill “Skilled” has been changed to “Avalanche”.
> Skilled: Increases reflexes by 30% and decreases the inflicted damage by 15%
> Avalanche: Increases the attack power by 15% and critical damage by 15% of the allies within the position.
- The Passive Skill “Fatal Blow” has been changed to “Absolute March”.
> Fatal Blow: Increases critical rate by 60% with a penetration
> Absolute March: Increases the critical rate by 50% and counterattack resistance by 35% with a penetration.
- The effect of the Passive Skill “Song of a Knife” and “Song of a Knife II” has changed. (Lv. 2)
> Previously: Increases the inflicted damage on the target by 75% with a penetration
> Changed to: When being attacked or penetrating, the target receives 50% increased damage.
[Duke]
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Penetrate] Increases attack power by 80% for each target
> Changed to: [Penetrate] Increases attack power by 80% and reflex by 30% for each target (Cooldown: [15 min. → 8 min.])
- The Extreme Evolution Passive Skill “Infinite Area” has been remade.
> Previously: Increases penetration power by 50% and decreases the inflicted damage by 50% with a penetration.
> Changed to: Increases penetration by 50% and decreases incoming damage by 50%.
[Valkyrja Beth]
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Strategy] Recovers the action bar of the whole team by 40%
> Changed to: [Strategy] Recovers the team's action bar by 30%. (Can be activated after 5 min into the match), (Cooldown: [20 min. → 8 min.])
- The effect of the Normal and Evolved Stage Passive Skill “Onward!” has changed.
> Onward: Increases the attack power by 30% and recovers the action bar of [all allies → for every ally within the position] by [15% → 10%] with a penetration.
- The effect of the Passive Skill “Goddess of Battle” and “Goddess of Battle II” has been changed. (Lv. 2)
> Goddess of Battle II: Increases the critical rate by [25% → 20%] and reflex by [25% → 20%] within the position for 10 min with (Accumulated up to 3 times)
- The effect of the Extreme Evolution Passive Skill “Charge!” has been changed.
> Charge!: Increases the attack power by [60% → 80%] and recovers the action bar of all allies by [15% → 10%] with a penetration.
- The effect of the Passive Skill “Strong Faith” has been changed.
> Strong Faith: Increases the attack power by 40% and decreases the incoming damage by 40% [(removed) when you have the ball].
[Metatron]
- The effect of the Extreme Evolution Passive Skill “Mercy and Insanity” has been changed.
> Previously: Decreases the MAX HP of the enemies by 30% and reflexes by 30% within the position
> Changed to: Decreases the MAX HP by 25%, reflex by 25%, and attack power by 25% of the enemies within the position.
- The effect of the Passive Skills “Devil’s Whisper” and “Devil’s Whisper II” has been changed.
> Devil’s Whisper: Decreases the action bar of all enemies by [10% → 5%] with an attack.
> Devil’s Whisper II: Decreases the action bar of all enemies by [20% → 10%] with an attack.
- The effect of the Passive Skills “Angel’s Light” and “Angel’s Light II” has been changed.
> Angel’s Light: Recovers the team's HP by 10% and action bar by [10% → 5%] when attacked. (Has no effect on players that are under inability effects)
> Angel’s Light II: Recovers the team's HP by 15% and action bar by [15% → 10%] when attacked. (Has no effect on players that are under inability effects)
[Baltheon]
- The overall properties of Baltheon have been adjusted to make him more suitable as an Assister.
- Baltheon's main position has been changed from ST to SS.
- The effect of the Active Skill has changed. (Extreme Evolution)
> Previously: [Pass] Recovers the target’s action bar by 100% and increases the pass effect the target receives by 80% and the target’s critical damage by 40%.
> Changed to: [Pass] The designated target recovers 100% action bar and gets 80% increased pass effect, 30% increased critical damage, and 20% increased critical rate.
- The effect of the Passive Skill “Perfect Balance” has been replaced with “Quick Planning”.
> Perfect Balance: Increases the attack power and pass by 30%.
> Quick Planning: Increases the action speed by 30% and pass by 30%.
● The multipliers of Skills with effects that affect the action bar have been modified.
- This change has been made due to the fact that skills that affect the action bar are extremely powerful compared to other skills.
- The modifications have been made under the consideration of the skill triggers and the value of the skill’s targets.
※ Based on clause 3-5 of the renewed Recall Policy, the players affected by this change will not be subject for Recall.
※ Skills with the effect type "action bar starts at x%" will be changed to a different mechanic in the next major update.
[Enhanced Passive Skills]
- Rush: Recovers the Action Bar by [30% → 40%] with a penetration (Recovers 25% HP fist)
> Affected Players: Guinevere, Furion, Horan, Vermillion Bird, Sena
- Rush II: Recovers the Action Bar by [40% → 60%] with a penetration (Recovers 30% HP fist)
> Affected Player: Furion
- Stealing Heat: Decreases the enemy's action bar by [15% → 25%] with a steal
> Affected Player: Micki
- Ghost’s Eye: Steals up to [20% → 25%] of the action bar and 15% spirit from each enemy within the position. (The stolen amount can't exceed 80% of the action bar)
> Affected Player: Bora
- Breakthrough Pass: Recovers your action bar by [30% → 35%] with a pass
> Affected Players: Hermod, Sophie, Ciel, Castor, Mimi, Leina, Marianne
[Weakened Passive Skills]
- Moving Magic Area: Recovers the action bar by [50% → 35%] and HP by 15% with a pass
> Affected Player: Sammy
- Tightening Space: Decreases the spirit by 20% and action bar by [20% → 15%] of the enemies within the position with a pass.
> Affected Player: Valkia
- Tightening Space II: Decreases the spirit by 25% and action bar by [25% → 20%] of the enemies within the position with a pass.
> Affected Player: Valkia
- Effort: Recovers the action bar by [30% → 20%] when attacked (Recovers the HP by 30% first)
>Affected Players: Lia, Evylin
- Effort II: Recovers the action bar by [40% → 30%] when attacked (Recovers the HP by 35% first)
>Affected Player: Lia
- Miraculous Chance: Recovers the action bar additionally by [40% → 25%] with a critical hit.
> Affected Players: Yuna, Irin, Z088 Zach, Zhen Long, Ralph, Lulu, Ami
- Miraculous Chance II: Recovers the action bar additionally by [60% → 35%] with a critical hit.
> Affected Players: Irin, Z088 Zach, Ami
- Gap of Light: Recovers the action bar of allies within the position by [30% → 20%] with a pass.
> Affected Player: Silla
- Gap of Light II: Recovers the action bar of allies within the position by [35% → 25%] with a pass.
> Affected Player: Silla
- Passion: Recovers the action bar by [40% → 35%] with an attack (Recovers the HP by 40% first)
> Affected Players: William, Tiffany, Estella
- Capture Soul: Absorbs 15% of the spirit and [10% → 5%] of the action bar from each enemy within the position with an action.
> Affected Player: Miho
- Will: Recovers the action bar by [40% → 25%] when damaged.
> Affected Players: Choi, Tina, Tria, Crovia, Ruen, Sirius, Mariel, Anis, Grace
- Will II: Recovers the action bar by [50% → 30%] when damaged.
> Affected Players: Choi, Ruen, Grace
- Provoke: Recovers the action bar by [30% → 20%] and spirit by 30% when you're attacked.
> Affected Players: Yuran, Nari, Lulu, Muspel, Lynbell
- Provoke II: Recovers the action bar by [40% → 30%] and spirit by 40% when you're attacked.
> Affected Players: Yuran, Lulu, Muspel
- Echo of the End: Inflicts [20% → 10%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Lucifer
- Echo of the End II: Inflicts [25% → 15%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Lucifer
- Blue Devil: Inflicts [25% → 20%] damage to the action bar of the enemy within the position with an attack.
> Affected Player: Hildegard
- Elastic Body: Recovers the action bar by [60% → 25%] when damaged.
> Affected Players: Mute, Ai, Sophie, Maggie, Meg
- Elastic Body II: Recovers the action bar by [75% → 30%] when damaged.
> Affected Players: Ai, Maggie
- Charge Bullet: Recovers the action bar by [40% → 20%] and spirit by 40% when you're attacked.
> Affected Player: Lucian
- Charge Bullet II: Recovers the action bar by [50% → 30%] and spirit by 50% when you're attacked.
> Affected Player: Lucian
- Desperate Response: Recovers the action bar within the position by [15% → 10%] with an attack.
> Affected Player: Sue
- Magic of Happiness: Recovers the action bar by [20% → 10%] and the HP by 15% within the position with a critical hit.
> Affected Player: Elise
4. Bug Fixes
● The Spirit Stone Power-up cost discount event was delayed for 13 minutes and compensation rewards will be sent to make up for the inconveniences caused during this time. Users that have performed Power-ups during Apr. 16th 8am – 8:14am PDT will receive 20% of the Gold used via their Inbox.
● The time display of Club Member Log-in Records will be changed from the time of last match clearance to last log-in or last match clearance. Whichever is the most recent will be displayed.
● The issue of the Club information remaining when switching accounts has been fixed.
● The issue of Pre-Season rewards occasionally coming in right after the Galaxy Super League Season change has been fixed.
● The issue of Players acquired via the Recall System not being recorded at the user profile has been fixed.
● The issue of the highest clearance record of the Colosseum of Despair being displayed as the level of the next Champion at the user’s profile history has been fixed.
● The issue of White Guardenia (Light)’s Passive Skill “Show Me What You’ve Got” acting differently from the skill description has been fixed.
- Show Me What You’ve Got: Decreases the inflicted damage by 10% and increases the pass effect by 20% for 12 min when you're attacked (Accumulates up to 5 times)
> Fixed an issue of the skill lasting for 20 minutes and stacking up to 8 times has been fixed.
● The issue of the skill of AI- Delta (Thunder), Boss Match minion, being displayed as a Forward Pass instead of a Long Pass has been fixed.
Please check the update schedule to avoid any inconveniences.
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