Hi I have 2 things to notice with the new system: - Aslan : with the new gk role, gk don't receive Aslan buffs anymore, so she will may have a decrease of her value - Mariel, before patch the decrease max HP was already based on base HP of players (as all HP increase/decrease buffs), you saw clearly it on superb boss, the 75% HP decrease didn't cut boss HP by 4 but much less, the difference now is that the current HP seems to be unaffected by Max HP increase/decrease. Example: max HP = 10 000, current = 5000, 25% decrease: - before: max HP= 7500 current = 3750 - now: max HP = 7500 current = 5000
It's still useful to prevent superb boss to heal to much, but it will not set current HP to 1 like before
Hi I would like to point that Last updates gave to sammy a new ability: - her passive increasing max HP with a pass allows her to revive all players of the team it's very useful when your striker got killed by a def a single pass even at back allows you to have a striker able to receive your pass
I keep saying they need to look at puzzle and dragons and just do rotational buffs to bring the weaker units up to the level of the strongest... This way players are always happy with the changes(buffs). This also allows them to add more players in as the balance doesnt have to be perfect when they can just do another shift in a future patch to keep things in line.
WoM Latios screw you all over in PvP/club match with self heal GK
Heals whole team again and again & frustrates your efforts to kill enemy GK.
Definitely one of the most abhorred PvP striker
as a latios user myself... i happy that you evaluate her that high
however latios and also uriel is very hard to adapt into any team, you need to build a team around her and cannot just toss her in any team build like other striker like william or leventor ... so the S rank only avaiable if you can build a strong team to be her base to shine