Post by Marvel on Aug 10, 2016 12:03:29 GMT -8
A Comparison of the Old & New Daily Login Rewards & FP Draw™
I will do a simple comparison of the Old & the New daily login rewards + FP draws
Overall, what you need to know is, the FP draw system has become worse and daily login rewards was barely/insufficiently 'improved'.
And I will be discussing why that is so.
Old Daily Login Rewards/28 days Calendar:
Comparison/Changes:
In the patch notes, the exact wordings are: "The 28-day Calendar Rewards have been upgraded."
But what the patch notes doesn't say is, we've increased the grind requirement by 10x fold but we've improved the calendar by 0.1x /hee
New Daily Login Rewards/28 Days Calendar:
How could the 28 days Calendar be better improved?
The direction of improvements are generally right but the amount of improvements, is pathetic, compared to the intensity of the grind that was increased.
I think this is what we would call a real, significant improvement of the daily login rewards.
If the developers are in a generous mood, improve the Day 21 reward from a 5* mera to a 6* mera.
Old FP Draw System:
You could get managers, 2*~3* players, special cards.
New FP Draw System:
You can only get special cards.
Good or Bad?
One source of GP gain removed. Bad.
One of the motivating reason for many people to farm Friendship Points (FP) and do FP draw was to draw 3* players to sell for GP.
Now that it is removed, it makes it harder for free to play and casual P2P to obtain GP to scout players.
Another sign of tilting the game towards P2W. Bad.
Besides GP, drawing for the special/free 5* or 4* managers on the drop rate was another motivating factor to do FP draws.
With the removal of managers and 3* players, players are less motivated to do FP draw now.
This is not revamping the FP draw system. This is driving the game to suicide, making players unhappy.
In the patch notes, the exact wordings are: "Scout has been modified."
The developers did not dare to say it is an improvement themselves, unlike the 28 days calendar rewards
How can we bring back life to the FP draw?
In this game, its either crystals, ds, players/managers, gold, skins that the players want.
Not the elementals, swirlies and penguins or the 0.1% chance to draw a gatekeeper.
Hence, our recommendation would be:
I will do a simple comparison of the Old & the New daily login rewards + FP draws
Overall, what you need to know is, the FP draw system has become worse and daily login rewards was barely/insufficiently 'improved'.
And I will be discussing why that is so.
Old Daily Login Rewards/28 days Calendar:
Comparison/Changes:
- Higher Crystals & GP login rewards (60, 20, 30, 40) up from (50, 10, 20, 30)
For GP (Day 3, 10, 17, 24) - For Crystals (Day 6, 13, 20, 27)
Total increase of 40 crystals & 40 GP for a 28 days calendar
Negligible Improvement - Higher Gold Rewards (100k, 40k, 60, 80k) up from (100k, 20k, 40k, 60k)
Day 1, 8, 15, 22
Total increase of 60,000 gold for a 28 days calendar
Negligible Improvement
- 3*~6* player box (All Star) instead of 3*~6* player box (Season 1)
Day 4
Negligible Improvement - FP and stones rewards unchanged
Names were merely changed - 3*~6* player box & 3* gatekeeper box on day 7, 14 & 21 changed to 3* littre, beelzebub + 5* mera
Mediocre Improvement
In the patch notes, the exact wordings are: "The 28-day Calendar Rewards have been upgraded."
But what the patch notes doesn't say is, we've increased the grind requirement by 10x fold but we've improved the calendar by 0.1x /hee
New Daily Login Rewards/28 Days Calendar:
How could the 28 days Calendar be better improved?
The direction of improvements are generally right but the amount of improvements, is pathetic, compared to the intensity of the grind that was increased.
- Multiply current gold reward for daily login by 2x -> 200k, 80k, 120, 160k gold.
Total of 560k gold per 28 days, up from 280k gold - Remove FP rewards and replace it by DS rewards -> 20 ds, 8 ds, 10 ds, 12 ds (Day 2, 9, 16, 23 respectively)
Total of 50 ds per 28 days, up from 0. - Multiply current GP reward for daily login by 2x -> 120 gp, 40 gp, 60gp and 80 gp (Day 3, 10, 17, 24 respectively)
Total of 400 gp per 28 days, up from 200 gp. - Multiply current Crystals rewards for daily login by 2x -> 120, 40, 60, 80, crystals (Day 5, 12, 19, 26 respectively)
Total of 300 crystals per 28 days, up from 150 crystals.
I think this is what we would call a real, significant improvement of the daily login rewards.
If the developers are in a generous mood, improve the Day 21 reward from a 5* mera to a 6* mera.
Old FP Draw System:
You could get managers, 2*~3* players, special cards.
New FP Draw System:
You can only get special cards.
Good or Bad?
One source of GP gain removed. Bad.
One of the motivating reason for many people to farm Friendship Points (FP) and do FP draw was to draw 3* players to sell for GP.
Now that it is removed, it makes it harder for free to play and casual P2P to obtain GP to scout players.
Another sign of tilting the game towards P2W. Bad.
Besides GP, drawing for the special/free 5* or 4* managers on the drop rate was another motivating factor to do FP draws.
With the removal of managers and 3* players, players are less motivated to do FP draw now.
This is not revamping the FP draw system. This is driving the game to suicide, making players unhappy.
In the patch notes, the exact wordings are: "Scout has been modified."
The developers did not dare to say it is an improvement themselves, unlike the 28 days calendar rewards
How can we bring back life to the FP draw?
In this game, its either crystals, ds, players/managers, gold, skins that the players want.
Not the elementals, swirlies and penguins or the 0.1% chance to draw a gatekeeper.
Hence, our recommendation would be:
- Put gp/gold/crystal random box into FP draw
- Put skins on FP draw on rotation that people can draw
Possibly skins that was on event scout before etc.
** Don't Mess With The HULK **